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<blockquote data-quote="Shallown" data-source="post: 1652194" data-attributes="member: 1368"><p>HAve you considered Mystic Thuerge?</p><p></p><p>You have the stats to pull it off and sounds like a big enough party that you can do it. Go for the support character who can do a little of everything magical and divine and support the heck out of characters. MAke them the all knowing watcher character. Get sense motive maxed once you become a become the kind of person who evaluates others all the time.</p><p></p><p>I created a cohort like this in my last campaign. He was highly effective, becuase the party already had a cleric and wizard who where dedicated in thier classes. so he could use all the spells no one else took.</p><p></p><p>I am getting ready to start a Mystic Thuerge destined character in a new campaign. But am going the Spirit Shaman / Wizard route. He's a bit odd and tends to talk to spirits inhabiting items and places all the time. The Gm agreed with me and traded the animal empathy for a spirit empathy ability that lets me communicate with less developed spirits in objects and places. Basically I can use my social skills with talking to things versus people.</p><p></p><p>I also opted for Spontaneous Summoner and Spontaneous Healer paths to allow me some versatility. </p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1652194, member: 1368"] HAve you considered Mystic Thuerge? You have the stats to pull it off and sounds like a big enough party that you can do it. Go for the support character who can do a little of everything magical and divine and support the heck out of characters. MAke them the all knowing watcher character. Get sense motive maxed once you become a become the kind of person who evaluates others all the time. I created a cohort like this in my last campaign. He was highly effective, becuase the party already had a cleric and wizard who where dedicated in thier classes. so he could use all the spells no one else took. I am getting ready to start a Mystic Thuerge destined character in a new campaign. But am going the Spirit Shaman / Wizard route. He's a bit odd and tends to talk to spirits inhabiting items and places all the time. The Gm agreed with me and traded the animal empathy for a spirit empathy ability that lets me communicate with less developed spirits in objects and places. Basically I can use my social skills with talking to things versus people. I also opted for Spontaneous Summoner and Spontaneous Healer paths to allow me some versatility. Later [/QUOTE]
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