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General Tabletop Discussion
Character Builds & Optimization
Wizarding against giants with a party full of martials
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<blockquote data-quote="Ovarwa" data-source="post: 7154061" data-attributes="member: 75153"><p>Hi, He's as absolutely right as you want him to be. If you think it's wrong to read the MM, then it's wrong. Me, I think it's great that you looked through the MM and tried to optimize. Capable characters are usually better characters. Players who know the rules are better players. Besides, it's what a real wizard would do. You know, read books about his likely enemies. But that's just me. I am old and wise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> No, it's not the same at all. 4e is the most different D&D edition. I deleted your comments about the various spells, because a detailed analysis of which one is best is a) redundant, because there are two great 5e wizard guides, and b) unhelpful, because as a wizard, unlike a sorcerer, you can learn many spells and then try them, to see what works for you in your specific campaign. For me, the key to being a wizard is understanding that you can rewrite your character every day by choosing different spells. (Also true for clerics and druids but to a lesser extent because they don't have as many awesome spells.) What about finding a familiar who wants to be with you? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />/10 Anyway, Ken</p></blockquote><p></p>
[QUOTE="Ovarwa, post: 7154061, member: 75153"] Hi, He's as absolutely right as you want him to be. If you think it's wrong to read the MM, then it's wrong. Me, I think it's great that you looked through the MM and tried to optimize. Capable characters are usually better characters. Players who know the rules are better players. Besides, it's what a real wizard would do. You know, read books about his likely enemies. But that's just me. I am old and wise. :) No, it's not the same at all. 4e is the most different D&D edition. I deleted your comments about the various spells, because a detailed analysis of which one is best is a) redundant, because there are two great 5e wizard guides, and b) unhelpful, because as a wizard, unlike a sorcerer, you can learn many spells and then try them, to see what works for you in your specific campaign. For me, the key to being a wizard is understanding that you can rewrite your character every day by choosing different spells. (Also true for clerics and druids but to a lesser extent because they don't have as many awesome spells.) What about finding a familiar who wants to be with you? :)/10 Anyway, Ken [/QUOTE]
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