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Wizardly Tactical Advice Wanted - My players keep out
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<blockquote data-quote="Wraithdrit" data-source="post: 1151935" data-attributes="member: 10820"><p>Carnifex: Nice name. I have three of them in my army. BEARDY! </p><p></p><p>Anyways... back to the discussion at hand. I was envisioning the sort of dieing screams someone would let out when getting shot with an arrow then hacked down with a bastard sword. Then echoed up through the chamber. So while I wanted it less than battle sounds due to length, I kinda figured it was obvious that someone was DIEING.</p><p></p><p>There are no slaves in the Inverted Tower. Its strictly a small school (only has room for four students, three are in attendance) of magic. Also I kinda figure that the drow are a little ready for something since the outpost was attacked by surface dwellers a couple of days ago (the PCs) and the entire Outpost just went through a forced change of command not to long ago.</p><p></p><p>I am leaning toward what you are saying though, but maybe with a bit of urgency. Say the Arhcmage told his students in the last learning session about the attack and said, "If you hear anything out of the ordinary, assume the worst. But do not kill whomever it is. I want to talk to them. But be careful, surface dwellers are apt to shoot first and ask questions later."</p><p></p><p>So the students, upon hearing the noise would kinda gather in the hall outside their rooms and discuss what they heard, casting a couple minor defensive buffs. They might listen at the door to the tower and try to use some divination type spells. </p><p></p><p>If surprised they will probably retreat into one room, and make a defensive stand, trying to parlay, but definately responding with as much firepower as they can till the PCs agree to talk or kill them.</p><p></p><p>So its coming together a little. More advice or thoughts welcome.</p></blockquote><p></p>
[QUOTE="Wraithdrit, post: 1151935, member: 10820"] Carnifex: Nice name. I have three of them in my army. BEARDY! Anyways... back to the discussion at hand. I was envisioning the sort of dieing screams someone would let out when getting shot with an arrow then hacked down with a bastard sword. Then echoed up through the chamber. So while I wanted it less than battle sounds due to length, I kinda figured it was obvious that someone was DIEING. There are no slaves in the Inverted Tower. Its strictly a small school (only has room for four students, three are in attendance) of magic. Also I kinda figure that the drow are a little ready for something since the outpost was attacked by surface dwellers a couple of days ago (the PCs) and the entire Outpost just went through a forced change of command not to long ago. I am leaning toward what you are saying though, but maybe with a bit of urgency. Say the Arhcmage told his students in the last learning session about the attack and said, "If you hear anything out of the ordinary, assume the worst. But do not kill whomever it is. I want to talk to them. But be careful, surface dwellers are apt to shoot first and ask questions later." So the students, upon hearing the noise would kinda gather in the hall outside their rooms and discuss what they heard, casting a couple minor defensive buffs. They might listen at the door to the tower and try to use some divination type spells. If surprised they will probably retreat into one room, and make a defensive stand, trying to parlay, but definately responding with as much firepower as they can till the PCs agree to talk or kill them. So its coming together a little. More advice or thoughts welcome. [/QUOTE]
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