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<blockquote data-quote="Argent Silvermage" data-source="post: 1234410" data-attributes="member: 4322"><p><strong>The flavor lasts a long long time.</strong></p><p></p><p><strong>Bolo Brandybuck</strong></p><p> Elf, 20th level Druid/ 1st Level Divine Agent of Ehlonna</p><p> Medium Discerning Humanoid (Elf)</p><p>Hit Dice: 21d8+21 (149 hp/ 170 with belt.)</p><p>Initiative: +2</p><p>Speed: 30 ft. (6 squares)</p><p>Armor Class: 29 (+2 Dex, +10 Dragonhide Breastplate, +2 heavy shield, +3 ring, +2 natural armor), touch 15, flat-footed 27</p><p>Base Attack: +14/+9/+4 +1 Epic</p><p>Attack: MW Scimitar +16 melee (1d6/18–20/x2) or MW Comp. Longbow +18 ranged (1d8/x3)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Magic, Wildshapes</p><p>Special Qualities: Elven traits, Druid Abilities: Animal companion, Nature sense, Wild Empathy, Woodland Stride, Trackless step, Resist Nature’s Lure, Wildshapes [Tiny to huge, plants], Venom Immunity, 1000 faces, Timeless Body. Bolo has access to the Good Domain through his Divine Agent class level, Casts “Good” Spells at +1 level.</p><p>Saves: Fort +15, Ref +11, Will +21 (23)*</p><p>Abilities: Str 11 (13), Dex 15, Con 12 (14), Int 16, Wis 27 (31), Cha 17</p><p>Skills: Knowledge Nature +33, Listen +19 (21), Search +5, Spot +16 (18), Diplomacy +12, Sense Motive +17 (19), Concentration +14 (+15), Craft Wicker +5, Handle Animal +21 (23), Knowledge Planes +7, Knowledge Psionics +6, Move silently +2, Ride Dog +8, Spellcraft +21, Swim +1 (+2), Survival +37 (39), Knowledge Fae +17, Knowledge Folklore +10, Perform Storytelling +12, Bluff +7</p><p>Feats: Leadership, Evolve, Track, Plant Control, Fast Wildshape, Nature Spell, Extra Wildshape (Animal-Magical Beast 7/Elemental 4), Magical Beast Wild Shape.</p><p>Environment: The Grove in the Land of Black Ice</p><p>Alignment: Neutral Good</p><p>Appearance: Bolo’s basic look is that of a slightly smaller than average elf. He has chestnut brown hair and green eyes. He has tufts of fur on the tops of his feet like a Halfling does. He has a tattoo of a tree on his chest and various tribal style tattoos along his body. Due to Bolo’s 1000 faces ability he can change his appearance at will and does so often. He typically dresses in a mix of Halfling and Elvish styles. Bolo is undergoing the changes to make him a Faerie. His ears are more Fey like and his eyes are even more slanted then an elf.</p><p></p><p>Combat: Bolo tends to think defensively. He will cast Dispel Magic or Greater Dispel Magic at the largest opponent before they can get an attack off if he can. From there he will switch into an elemental form and combine his combat abilities with his spell casting. His favorite form is the Air Elemental.</p><p>.</p><p>Discerning Elf Traits (Ex): Discerning Elves possess the following racial traits.</p><p>· +2 Dexterity, –2 Constitution, +2 Wisdom, +2 Charisma</p><p>· Medium size.</p><p>· An elf ’s base land speed is 30 feet.</p><p>· Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects.</p><p>· (Not reflected in the saving throw modifiers given here.)</p><p>· Low-light vision.</p><p>· Weapon Proficiency: Elves are automatically proficient with the Longsword, rapier, longbow, composite longbow, Shortbow, and composite Shortbow.</p><p>· +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.</p><p>· Immune to charm effects</p><p>· +4 insight bonus to all fear and compulsion effects</p><p>· +4 insight bonus to concentration checks.</p><p>· +4 to diplomacy, bluff and perform. (added in)</p><p>· +4 insight bonus to will saves versus illusion and enchantment effects.</p><p>· +4 insight bonus to Sense Motive</p><p></p><p></p><p>Languages: Common, Elf, Sylvan, Druidic, Giant, Terran, Auran, Aquan, Ignan, & Blue Bugbear.</p><p></p><p>Druid Traits: Nature Sense (Ex), Wild Empathy (Ex) [+23/+19], Woodland Stride (Ex), Trackless Step (Ex), Resist Nature’s Lure (Ex), Wild Shape (Su), Venom Immunity (Ex), A Thousand Faces (Su), Timeless Body (Ex), Animal Companion (Ex).</p><p></p><p>Equipment of note:</p><p>+5 Green Dragonhide Breastplate (Wild ability)</p><p>Coat of Resistance +3</p><p>Glove of storing Right hand (Master work Scimitar)</p><p>Glove of Storing Left Hand (Master work heavy Darkwood Shield)</p><p>Bulette Belt: +2 Natural Armor, +2 STR, +2 CON</p><p>Circlet of Speech: Speak with Animals, Comprehend Languages and Read Magic</p><p>Ring of Feather Fall</p><p>+3 Ring of Protection</p><p>Horn of Fog</p><p>Heward’s Handy Haversack</p><p>Periapt of Wisdom +4</p><p>Ioun Stone (absorbs spells of 4th level or lower Max 20 spell levels)</p><p>Tome of Understanding +1 (Used)</p><p>Quiver of Ehlonna</p><p>Masterwork Composite Long Bow</p><p>Bracers of Mighty Fists +2 </p><p>Leaf of The First Ash. (May be used to word of recall 1\week. Only works for druids and only to the 1st ash.)</p><p>Ring of Beory</p></blockquote><p></p>
[QUOTE="Argent Silvermage, post: 1234410, member: 4322"] [b]The flavor lasts a long long time.[/b] [B]Bolo Brandybuck[/B] Elf, 20th level Druid/ 1st Level Divine Agent of Ehlonna Medium Discerning Humanoid (Elf) Hit Dice: 21d8+21 (149 hp/ 170 with belt.) Initiative: +2 Speed: 30 ft. (6 squares) Armor Class: 29 (+2 Dex, +10 Dragonhide Breastplate, +2 heavy shield, +3 ring, +2 natural armor), touch 15, flat-footed 27 Base Attack: +14/+9/+4 +1 Epic Attack: MW Scimitar +16 melee (1d6/18–20/x2) or MW Comp. Longbow +18 ranged (1d8/x3) Space/Reach: 5 ft./5 ft. Special Attacks: Magic, Wildshapes Special Qualities: Elven traits, Druid Abilities: Animal companion, Nature sense, Wild Empathy, Woodland Stride, Trackless step, Resist Nature’s Lure, Wildshapes [Tiny to huge, plants], Venom Immunity, 1000 faces, Timeless Body. Bolo has access to the Good Domain through his Divine Agent class level, Casts “Good” Spells at +1 level. Saves: Fort +15, Ref +11, Will +21 (23)* Abilities: Str 11 (13), Dex 15, Con 12 (14), Int 16, Wis 27 (31), Cha 17 Skills: Knowledge Nature +33, Listen +19 (21), Search +5, Spot +16 (18), Diplomacy +12, Sense Motive +17 (19), Concentration +14 (+15), Craft Wicker +5, Handle Animal +21 (23), Knowledge Planes +7, Knowledge Psionics +6, Move silently +2, Ride Dog +8, Spellcraft +21, Swim +1 (+2), Survival +37 (39), Knowledge Fae +17, Knowledge Folklore +10, Perform Storytelling +12, Bluff +7 Feats: Leadership, Evolve, Track, Plant Control, Fast Wildshape, Nature Spell, Extra Wildshape (Animal-Magical Beast 7/Elemental 4), Magical Beast Wild Shape. Environment: The Grove in the Land of Black Ice Alignment: Neutral Good Appearance: Bolo’s basic look is that of a slightly smaller than average elf. He has chestnut brown hair and green eyes. He has tufts of fur on the tops of his feet like a Halfling does. He has a tattoo of a tree on his chest and various tribal style tattoos along his body. Due to Bolo’s 1000 faces ability he can change his appearance at will and does so often. He typically dresses in a mix of Halfling and Elvish styles. Bolo is undergoing the changes to make him a Faerie. His ears are more Fey like and his eyes are even more slanted then an elf. Combat: Bolo tends to think defensively. He will cast Dispel Magic or Greater Dispel Magic at the largest opponent before they can get an attack off if he can. From there he will switch into an elemental form and combine his combat abilities with his spell casting. His favorite form is the Air Elemental. . Discerning Elf Traits (Ex): Discerning Elves possess the following racial traits. · +2 Dexterity, –2 Constitution, +2 Wisdom, +2 Charisma · Medium size. · An elf ’s base land speed is 30 feet. · Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects. · (Not reflected in the saving throw modifiers given here.) · Low-light vision. · Weapon Proficiency: Elves are automatically proficient with the Longsword, rapier, longbow, composite longbow, Shortbow, and composite Shortbow. · +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. · Immune to charm effects · +4 insight bonus to all fear and compulsion effects · +4 insight bonus to concentration checks. · +4 to diplomacy, bluff and perform. (added in) · +4 insight bonus to will saves versus illusion and enchantment effects. · +4 insight bonus to Sense Motive Languages: Common, Elf, Sylvan, Druidic, Giant, Terran, Auran, Aquan, Ignan, & Blue Bugbear. Druid Traits: Nature Sense (Ex), Wild Empathy (Ex) [+23/+19], Woodland Stride (Ex), Trackless Step (Ex), Resist Nature’s Lure (Ex), Wild Shape (Su), Venom Immunity (Ex), A Thousand Faces (Su), Timeless Body (Ex), Animal Companion (Ex). Equipment of note: +5 Green Dragonhide Breastplate (Wild ability) Coat of Resistance +3 Glove of storing Right hand (Master work Scimitar) Glove of Storing Left Hand (Master work heavy Darkwood Shield) Bulette Belt: +2 Natural Armor, +2 STR, +2 CON Circlet of Speech: Speak with Animals, Comprehend Languages and Read Magic Ring of Feather Fall +3 Ring of Protection Horn of Fog Heward’s Handy Haversack Periapt of Wisdom +4 Ioun Stone (absorbs spells of 4th level or lower Max 20 spell levels) Tome of Understanding +1 (Used) Quiver of Ehlonna Masterwork Composite Long Bow Bracers of Mighty Fists +2 Leaf of The First Ash. (May be used to word of recall 1\week. Only works for druids and only to the 1st ash.) Ring of Beory [/QUOTE]
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