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<blockquote data-quote="Brakkart" data-source="post: 3604276" data-attributes="member: 19617"><p>Nope sorry, have to disagree with you there. I LIKE that the Realms is a constantly changing, evolving world. It makes it more real to me. Actions and events should have consequences and repercussions and the world should (and currently does) reflect that. It is simple enough to say "such and such event doesn't happen in my Realms". You don't have to incorporate every RSE into your FR campaign, nor do you have to have them occur exactly as they are in the novels.</p><p></p><p>Lolth's Silence in my campaign for instance didn't result in her creating the Demonweb Pits as a seperate plane, as I don't use the new Realms cosmology, I use the Great Wheel. Instead she simply scrapped and rebuilt her layer, in the process evicting all the other drow deities from it to fully claim the layer as her own. She later let Selvetarm back in... just for him to get killed in <em>Sacrifice of the Widow</em>. Bottom line, it is YOUR Realms.</p></blockquote><p></p>
[QUOTE="Brakkart, post: 3604276, member: 19617"] Nope sorry, have to disagree with you there. I LIKE that the Realms is a constantly changing, evolving world. It makes it more real to me. Actions and events should have consequences and repercussions and the world should (and currently does) reflect that. It is simple enough to say "such and such event doesn't happen in my Realms". You don't have to incorporate every RSE into your FR campaign, nor do you have to have them occur exactly as they are in the novels. Lolth's Silence in my campaign for instance didn't result in her creating the Demonweb Pits as a seperate plane, as I don't use the new Realms cosmology, I use the Great Wheel. Instead she simply scrapped and rebuilt her layer, in the process evicting all the other drow deities from it to fully claim the layer as her own. She later let Selvetarm back in... just for him to get killed in [I]Sacrifice of the Widow[/I]. Bottom line, it is YOUR Realms. [/QUOTE]
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