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Wizards 2008 releases?
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<blockquote data-quote="Kae'Yoss" data-source="post: 3605898" data-attributes="member: 4134"><p>Well, I guess people are getting tired of more of the same. Crunch isn't bad, but if it's not much different from the stuff you got last year, you're less inclined to get it. And doing completely new crunch (like the Book of Nine Swords) isn't easy.</p><p></p><p></p><p></p><p>Disgruntled Demon Cultists are so funny <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>Me, too. A static world isn't fun.</p><p></p><p>But it's the old problem: If you don't do RSEs, people complain. If you do RSEs, people complain. If you try to find a middle ground, everyone complains. (Okay, not everyone, some will see the benefit of this)</p><p></p><p></p><p></p><p>Exactly. It is very easy to ignore novels and developments in later sourcebooks and just use the Realms like they are in the Campaign Setting. </p><p></p><p>It's harder to come up with dozens of events that go on in the world, but aren't connected to your party. </p><p></p><p>So the best thing for Wizards is to do things in their books and novels that change the realms, that are interesting to read (I wouldn't want dozens of novel trilogies about farm boys who defend their homestead from goblins and then go wipe out a small orc tribe). You can ignore the stuff, you can let it run in the background, never influencing your own campaign too much, but they bring the Realms to life.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3605898, member: 4134"] Well, I guess people are getting tired of more of the same. Crunch isn't bad, but if it's not much different from the stuff you got last year, you're less inclined to get it. And doing completely new crunch (like the Book of Nine Swords) isn't easy. Disgruntled Demon Cultists are so funny :p ;) Me, too. A static world isn't fun. But it's the old problem: If you don't do RSEs, people complain. If you do RSEs, people complain. If you try to find a middle ground, everyone complains. (Okay, not everyone, some will see the benefit of this) Exactly. It is very easy to ignore novels and developments in later sourcebooks and just use the Realms like they are in the Campaign Setting. It's harder to come up with dozens of events that go on in the world, but aren't connected to your party. So the best thing for Wizards is to do things in their books and novels that change the realms, that are interesting to read (I wouldn't want dozens of novel trilogies about farm boys who defend their homestead from goblins and then go wipe out a small orc tribe). You can ignore the stuff, you can let it run in the background, never influencing your own campaign too much, but they bring the Realms to life. [/QUOTE]
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