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<blockquote data-quote="Imaro" data-source="post: 5165056" data-attributes="member: 48965"><p>Yet times definitely change and what appeals to those in the past doesn't necessarily appeal to those in the present. First let me say that I'd really like to test your theory that this "game for genuises" slogan is what drove most of the sales of D&D between the late 70's and early 80's. (I know as a kid I started in the 80's and had never heard this "game for genuises" slogan.). Second, sensationalism always causes people to become curious... but the type in the above case is not sustainable.</p><p> </p><p></p><p> </p><p>Again, sensationalism and curiosity. How about I just state that it's 2010... 30-40 years later... what does this have to do with now??</p><p> </p><p></p><p> </p><p>Or you create a new line and redefine yourself...</p><p> </p><p> </p><p> </p><p>MMORPG's were nerdy, CCG's were nerdy, anime and manga were nerdy... yet somewhere along the line these things became not only popular with kids, but also cool... yet for some reason D&D can never ever hope to achieve this... just because it can't... Not buying it.</p><p> </p><p> </p><p> </p><p>Or perhaps D&D's success was not wholly created by a three word slogan, I know stranger things have happened. (also as a side note, which are you claiming caused the games popularity, this slogan or the news article? They aren't the same thing.) </p><p> </p><p>Maybe this is just the best you can do since it appeals to your sensibilities, but I highly doubt it is the best marketing that could be concieved of to attract younger generations to D&D.</p><p> </p><p></p><p> </p><p>Yep, that'll work... I believe D&D is still considered by the mainstream to be a game for nerds and smart people so anytime soon it should start selling like hotcakes again... or maybe, just maybe that ship has sailed and it's time to build a new one.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5165056, member: 48965"] Yet times definitely change and what appeals to those in the past doesn't necessarily appeal to those in the present. First let me say that I'd really like to test your theory that this "game for genuises" slogan is what drove most of the sales of D&D between the late 70's and early 80's. (I know as a kid I started in the 80's and had never heard this "game for genuises" slogan.). Second, sensationalism always causes people to become curious... but the type in the above case is not sustainable. Again, sensationalism and curiosity. How about I just state that it's 2010... 30-40 years later... what does this have to do with now?? Or you create a new line and redefine yourself... MMORPG's were nerdy, CCG's were nerdy, anime and manga were nerdy... yet somewhere along the line these things became not only popular with kids, but also cool... yet for some reason D&D can never ever hope to achieve this... just because it can't... Not buying it. Or perhaps D&D's success was not wholly created by a three word slogan, I know stranger things have happened. (also as a side note, which are you claiming caused the games popularity, this slogan or the news article? They aren't the same thing.) Maybe this is just the best you can do since it appeals to your sensibilities, but I highly doubt it is the best marketing that could be concieved of to attract younger generations to D&D. Yep, that'll work... I believe D&D is still considered by the mainstream to be a game for nerds and smart people so anytime soon it should start selling like hotcakes again... or maybe, just maybe that ship has sailed and it's time to build a new one. [/QUOTE]
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