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Wizards aiming younger audience
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<blockquote data-quote="Thornir Alekeg" data-source="post: 5165615" data-attributes="member: 15651"><p>This one is highly unlikely, except for children with parents who are already gamers, so it won't do much to grow the market. </p><p></p><p>The hobby store where I learned to play as a kid 30 years ago <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> was a small store in a not-too-big town. The owner of the store was well-known and well-liked in town and had his own kids around the same age. As a result the parents trusted him to keep an eye on the kids who were gaming there.</p><p></p><p>As a parent myself now, I don't have a game store where I feel I know the staff well enough that I would trust my pre-teen kids to participate in gaming events there, unless I joined in. Imagine what that would be like for parents who are not gamers?</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 5165615, member: 15651"] This one is highly unlikely, except for children with parents who are already gamers, so it won't do much to grow the market. The hobby store where I learned to play as a kid 30 years ago :eek: was a small store in a not-too-big town. The owner of the store was well-known and well-liked in town and had his own kids around the same age. As a result the parents trusted him to keep an eye on the kids who were gaming there. As a parent myself now, I don't have a game store where I feel I know the staff well enough that I would trust my pre-teen kids to participate in gaming events there, unless I joined in. Imagine what that would be like for parents who are not gamers? [/QUOTE]
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