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<blockquote data-quote="DonAdam" data-source="post: 5942974" data-attributes="member: 2446"><p>The two obvious options are:</p><p></p><p>1) You can cast in armor you're proficient in.</p><p></p><p>This allows flexibility. The downside is that it's very easy for the counter-archetypal character to become the norm. That <em>is</em> legitimate cost to be concerned with; classic archetypes should be well supported.</p><p></p><p>It's possible that the high opportunity cost of feats/themes or multiclassing will still make the classic archetype viable. Two cantrips is a lot to give up for armor.</p><p></p><p>2) There's a theme that allows for arcane casters in armor.</p><p></p><p>I like this one better for a few reasons. First, DM's that want a more classic feel can ban one (or a class of) theme(s). That's less clunky than reworking the armor proficiency rules for a narrow case.</p><p></p><p>Second, the theme can be made to "patch" the problems with multiclass wizard/X's, so you can have a ready made and easy to apply solution for gish's, arcane archers, etc.</p></blockquote><p></p>
[QUOTE="DonAdam, post: 5942974, member: 2446"] The two obvious options are: 1) You can cast in armor you're proficient in. This allows flexibility. The downside is that it's very easy for the counter-archetypal character to become the norm. That [I]is[/I] legitimate cost to be concerned with; classic archetypes should be well supported. It's possible that the high opportunity cost of feats/themes or multiclassing will still make the classic archetype viable. Two cantrips is a lot to give up for armor. 2) There's a theme that allows for arcane casters in armor. I like this one better for a few reasons. First, DM's that want a more classic feel can ban one (or a class of) theme(s). That's less clunky than reworking the armor proficiency rules for a narrow case. Second, the theme can be made to "patch" the problems with multiclass wizard/X's, so you can have a ready made and easy to apply solution for gish's, arcane archers, etc. [/QUOTE]
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