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<blockquote data-quote="Alkiera" data-source="post: 4306104" data-attributes="member: 41353"><p>Yeah, the real limitation now is the stat requirements on the feats, not the fear of spell failure. Didn't really see any cloth magical armors in the items section that thrilled me; I'd guess Armor Prof(Leather) is going to be very popular among adventuring wizards. +2 AC for the cost of a feat is pretty hard to beat, since it stacks with your impressive intelligence bonus, and gets you up into the same AC category as the leaders. That will shift a bit around 15 as masterwork heavy armor progresses faster, but you'll still be within a few points, as opposed to the Fighter with AC 35+ and the Wizard with AC of 20 in previous editions.</p><p></p><p>In 4e, 14(godly plate) +6 enh + 2 heavy shield = 22, vs 4(epic leather)+6enh +9 (28 int) = 19. And the wizard doesn't have to put up with check or movement penalties. Not bad, 15% difference in enemy miss rate, if you work at it. If you invest 2 more feats on hide armor and armor spec(hide) you can get an additional +2, putting you up there with the plate wearer who spent no feats.</p><p></p><p>In 4e, more than ever before, there is no reason to go above light armor if you are int or dex-based, and every reason to wear leather armor if you can afford the feat.</p></blockquote><p></p>
[QUOTE="Alkiera, post: 4306104, member: 41353"] Yeah, the real limitation now is the stat requirements on the feats, not the fear of spell failure. Didn't really see any cloth magical armors in the items section that thrilled me; I'd guess Armor Prof(Leather) is going to be very popular among adventuring wizards. +2 AC for the cost of a feat is pretty hard to beat, since it stacks with your impressive intelligence bonus, and gets you up into the same AC category as the leaders. That will shift a bit around 15 as masterwork heavy armor progresses faster, but you'll still be within a few points, as opposed to the Fighter with AC 35+ and the Wizard with AC of 20 in previous editions. In 4e, 14(godly plate) +6 enh + 2 heavy shield = 22, vs 4(epic leather)+6enh +9 (28 int) = 19. And the wizard doesn't have to put up with check or movement penalties. Not bad, 15% difference in enemy miss rate, if you work at it. If you invest 2 more feats on hide armor and armor spec(hide) you can get an additional +2, putting you up there with the plate wearer who spent no feats. In 4e, more than ever before, there is no reason to go above light armor if you are int or dex-based, and every reason to wear leather armor if you can afford the feat. [/QUOTE]
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