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Wizards are not rational/scientists
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<blockquote data-quote="EzekielRaiden" data-source="post: 8453909" data-attributes="member: 6790260"><p>Oh yeah. Magic being unreliable is just one of several competing systems, all throughout history. For example, you also have:</p><ul> <li data-xf-list-type="ul">One-off exchanges with powerful beings, rather than the Faustian bargain we usually associate with Warlocks (e.g. Midas asking for the Golden Touch; of course that wasn't a wise request, but hey, it's precedent)</li> <li data-xf-list-type="ul">Permanent blessing/enchantment (the Salmon of Wisdom, for example)</li> <li data-xf-list-type="ul">Having a bizarrely powerful familiar or helper (both the ultra-old original version and the more modern, streamlined <em>Cinderella</em> fit this)</li> <li data-xf-list-type="ul">Birth (Merlin being a key example; he's got scads of knowledge and power and never seems to think it will fail)</li> <li data-xf-list-type="ul">Consecration (many saints' stories involve them performing miracles and being quite certain they'll succeed)</li> <li data-xf-list-type="ul">Having or receiving a magic implement that enables you to do what you like (e.g. the African epic of Mwindo, where his magic flyswatter can do basically anything, including <em>animating itself to bring him back to life</em>)</li> <li data-xf-list-type="ul">Just being super enlightened/wise so you know how to do things (a more Eastern thing, e.g. in <em>Journey to the West</em>, but also seen in, for example, Apuleius' <em>The Golden Ass</em>)</li> </ul><p></p><p>There are probably others if I go looking. Most of them involve magic that its users expect to Just Work.</p><p></p><p></p><p>I dunno, I find Channel Divinity reasonably religious myself, and Divine Intervention is definitely religious (and, notably, <em>not reliable</em>.) The domains each having very strongly different flavor--to the point that Light Cleric comes across as "calling down divine fire" while something like a Storm Cleric is a badass warrior--is weak but sufficient for me.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8453909, member: 6790260"] Oh yeah. Magic being unreliable is just one of several competing systems, all throughout history. For example, you also have: [LIST] [*]One-off exchanges with powerful beings, rather than the Faustian bargain we usually associate with Warlocks (e.g. Midas asking for the Golden Touch; of course that wasn't a wise request, but hey, it's precedent) [*]Permanent blessing/enchantment (the Salmon of Wisdom, for example) [*]Having a bizarrely powerful familiar or helper (both the ultra-old original version and the more modern, streamlined [I]Cinderella[/I] fit this) [*]Birth (Merlin being a key example; he's got scads of knowledge and power and never seems to think it will fail) [*]Consecration (many saints' stories involve them performing miracles and being quite certain they'll succeed) [*]Having or receiving a magic implement that enables you to do what you like (e.g. the African epic of Mwindo, where his magic flyswatter can do basically anything, including [I]animating itself to bring him back to life[/I]) [*]Just being super enlightened/wise so you know how to do things (a more Eastern thing, e.g. in [I]Journey to the West[/I], but also seen in, for example, Apuleius' [I]The Golden Ass[/I]) [/LIST] There are probably others if I go looking. Most of them involve magic that its users expect to Just Work. I dunno, I find Channel Divinity reasonably religious myself, and Divine Intervention is definitely religious (and, notably, [I]not reliable[/I].) The domains each having very strongly different flavor--to the point that Light Cleric comes across as "calling down divine fire" while something like a Storm Cleric is a badass warrior--is weak but sufficient for me. [/QUOTE]
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