Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Wizards, Armour and the Collective Consciousness
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NerfedWizard" data-source="post: 4573788" data-attributes="member: 68865"><p>I think to be fair wearing armour (from my experience of wearing heavy chainmail armour with breastplate and greaves and helmet) DOES modestly interfere with fighting speed, speed of arm movements etc. - when using ultralight latex weaponry. I don't think it would have a significant impact if using metal weapons - I'll have to ask my reenactor friend [edit] - my reenactor friend says it makes no difference what armour you are wearing, if you are using heavy weapons [/edit]. But if it interferes with fighting speed with ultralight carbon fibre core latex weaponry, presumably it might interfere modestly with hand gestures. But the key here is "modestly" - it's not a significant interference, unless, for game-balance reasons, you want it to be. And wearing heavy armour definitely does lead to me getting tired out from physical activity somewhat quicker. I would say - unarmoured I could probably LARP for about 12 hours with minimal breaks, but in heavy armour I'm getting tired after 6 hours, and knackered after 8 or 9. But that's a LONG day. For intense fights, I might be OK for 10-15 minutes without armour, but 5-10 with armour - but that's me being very unfit. If I managed just a little bit more daily exercise, I think we would be talking 20-25 minutes without armour, 15-20 with armour (intense fighting). That's a lot of fighting in D&D terms - 150+ rounds with no breaks in between. It never happens in game.</p></blockquote><p></p>
[QUOTE="NerfedWizard, post: 4573788, member: 68865"] I think to be fair wearing armour (from my experience of wearing heavy chainmail armour with breastplate and greaves and helmet) DOES modestly interfere with fighting speed, speed of arm movements etc. - when using ultralight latex weaponry. I don't think it would have a significant impact if using metal weapons - I'll have to ask my reenactor friend [edit] - my reenactor friend says it makes no difference what armour you are wearing, if you are using heavy weapons [/edit]. But if it interferes with fighting speed with ultralight carbon fibre core latex weaponry, presumably it might interfere modestly with hand gestures. But the key here is "modestly" - it's not a significant interference, unless, for game-balance reasons, you want it to be. And wearing heavy armour definitely does lead to me getting tired out from physical activity somewhat quicker. I would say - unarmoured I could probably LARP for about 12 hours with minimal breaks, but in heavy armour I'm getting tired after 6 hours, and knackered after 8 or 9. But that's a LONG day. For intense fights, I might be OK for 10-15 minutes without armour, but 5-10 with armour - but that's me being very unfit. If I managed just a little bit more daily exercise, I think we would be talking 20-25 minutes without armour, 15-20 with armour (intense fighting). That's a lot of fighting in D&D terms - 150+ rounds with no breaks in between. It never happens in game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wizards, Armour and the Collective Consciousness
Top