Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Wizards, Armour and the Collective Consciousness
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NerfedWizard" data-source="post: 4573840" data-attributes="member: 68865"><p>OGB, how wrong you are - the 3/3.5 edition PHB lets wizards get feats giving the ability to wear progressively heavier types of armour, and Still Spell so that you can cast spells in full armour without penalty, IIRC [edit] I mean without spell failure chance - but you use higher level spell slots which majorly sucks [/edit]. Also the one time I ever played a cleric he was negative plane-aligned, and therefore healing the party would have been out of character - that is not a question of being a team player. But more to the point, the debate is not about what 3/3.5 edition rules say - it's about what we WANT the rules to say for your homebrew campaign. AND, I think a majority of people will agree with me when I say that at low levels (and at all times unless they use broken spell combinations using timestop or similar), [edit] 3.5 edition [/edit] wizards are vastly underpowered compared to clerics and druids [edit] so in other words please don't lecture me about game balance! [/edit].</p><p> </p><p>[edit] note to moderators - OldGreyBeard and I are mates in real life so please don't worry if we rib each other a little on here, it's not meant rudely [/edit]</p></blockquote><p></p>
[QUOTE="NerfedWizard, post: 4573840, member: 68865"] OGB, how wrong you are - the 3/3.5 edition PHB lets wizards get feats giving the ability to wear progressively heavier types of armour, and Still Spell so that you can cast spells in full armour without penalty, IIRC [edit] I mean without spell failure chance - but you use higher level spell slots which majorly sucks [/edit]. Also the one time I ever played a cleric he was negative plane-aligned, and therefore healing the party would have been out of character - that is not a question of being a team player. But more to the point, the debate is not about what 3/3.5 edition rules say - it's about what we WANT the rules to say for your homebrew campaign. AND, I think a majority of people will agree with me when I say that at low levels (and at all times unless they use broken spell combinations using timestop or similar), [edit] 3.5 edition [/edit] wizards are vastly underpowered compared to clerics and druids [edit] so in other words please don't lecture me about game balance! [/edit]. [edit] note to moderators - OldGreyBeard and I are mates in real life so please don't worry if we rib each other a little on here, it's not meant rudely [/edit] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wizards, Armour and the Collective Consciousness
Top