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Wizards "Character Generation" Article
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<blockquote data-quote="erf_beto" data-source="post: 5441851" data-attributes="member: 47533"><p>Yes, I agree. D&D needs more of that.</p><p></p><p>Having DM for kids (and a lot of inexperienced people) I found this article rings true most of the time. But, while I haven't really taught 4e to anyone yet, I can see how it might be overwhelming when it comes to all those options, and like KM said, they are mostly meaningless to define your character. Feats are the greatest offender, IMO. And I have to say I didn't consider skills as useful as the author thinks they are, but I'm willing to give it a try. Maybe I'd try to condense the list a little more.</p><p></p><p>I <3 the part about giving them pets - my cousin only played the game and insisted on playing again because she got so attatched to her animal companion! That seems like crap advice, but it really works! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I wish I could easily whip up a character even less complex than a companion character that would be compatible with the game and as effective as a full min-maxed PC (which is why I like the Essentials direction).</p><p></p><p>Hmmm this article made me want to re-read those Heroes of Hesiod children's rules, even if they were a little too different from standard 4e...</p></blockquote><p></p>
[QUOTE="erf_beto, post: 5441851, member: 47533"] Yes, I agree. D&D needs more of that. Having DM for kids (and a lot of inexperienced people) I found this article rings true most of the time. But, while I haven't really taught 4e to anyone yet, I can see how it might be overwhelming when it comes to all those options, and like KM said, they are mostly meaningless to define your character. Feats are the greatest offender, IMO. And I have to say I didn't consider skills as useful as the author thinks they are, but I'm willing to give it a try. Maybe I'd try to condense the list a little more. I <3 the part about giving them pets - my cousin only played the game and insisted on playing again because she got so attatched to her animal companion! That seems like crap advice, but it really works! :p I wish I could easily whip up a character even less complex than a companion character that would be compatible with the game and as effective as a full min-maxed PC (which is why I like the Essentials direction). Hmmm this article made me want to re-read those Heroes of Hesiod children's rules, even if they were a little too different from standard 4e... [/QUOTE]
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