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<blockquote data-quote="JVisgaitis" data-source="post: 3384342" data-attributes="member: 4177"><p>I probably am, but for me I feel that it is that important. Especially with all of the hoopla around Master Tools in the dawning days of 3e. One would think that they would have kept software support in their business plan.</p><p></p><p></p><p></p><p>Yeah, but with board games and print publishing you don't have something cannibalizing the existing customer base. With D&D you have that with WoW and other MMOs. And come on, this is a silly argument. What type of computer support can you ever get for a book or board game that enhances those activities in the same ways that computer support for an RPG could?</p><p></p><p></p><p></p><p>I don't buy that for a second. Yeah, its a different skillset no arguments there, but I don't agree the same as far as enormous capital outlay and financial risk. I work at Network Solutions with insanely talented tech people every day. I know what someone can put together with a few hours of dedicated work and the right tools.</p><p></p><p>A lot of our internal tools are developed by different tech support teams for no other reason then to make our daily jobs easier and our primary focus is troubleshooting inbound calls with websites and email all day. We don't get time to sit around and code. If Wizards brings a few highly qualified individuals on board, they can put together a web-based E-Tools in less then a year.</p><p></p><p>Of course this depends on the scope of what they are looking to accomplish, but people saying that it will take more then 2 years to see the fruits of this endeavor aren't very accurate IMHO.</p></blockquote><p></p>
[QUOTE="JVisgaitis, post: 3384342, member: 4177"] I probably am, but for me I feel that it is that important. Especially with all of the hoopla around Master Tools in the dawning days of 3e. One would think that they would have kept software support in their business plan. Yeah, but with board games and print publishing you don't have something cannibalizing the existing customer base. With D&D you have that with WoW and other MMOs. And come on, this is a silly argument. What type of computer support can you ever get for a book or board game that enhances those activities in the same ways that computer support for an RPG could? I don't buy that for a second. Yeah, its a different skillset no arguments there, but I don't agree the same as far as enormous capital outlay and financial risk. I work at Network Solutions with insanely talented tech people every day. I know what someone can put together with a few hours of dedicated work and the right tools. A lot of our internal tools are developed by different tech support teams for no other reason then to make our daily jobs easier and our primary focus is troubleshooting inbound calls with websites and email all day. We don't get time to sit around and code. If Wizards brings a few highly qualified individuals on board, they can put together a web-based E-Tools in less then a year. Of course this depends on the scope of what they are looking to accomplish, but people saying that it will take more then 2 years to see the fruits of this endeavor aren't very accurate IMHO. [/QUOTE]
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