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General Tabletop Discussion
*Dungeons & Dragons
Wizards: Evokers *and* Illusionists?
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<blockquote data-quote="Nymrohd" data-source="post: 6149560" data-attributes="member: 59126"><p>That is why it might be better from the start to say that this limited spell selection is the core, what every wizard can do, and then go forward from there. If DDN went ahead and said some spells are common, some uncommon, some rare and some legendary, it would make defining what each wizard can do very simple through the base of their class; the spell selection. </p><p></p><p>Extended example</p><p>So in such a system, a mage can automatically learn common or uncommon spell of any schools. A specialist can only learn common spells of schools outside his specialization. He can however learn rare spells of his specialization automatically. Learning new spells will take a decent chunk of time and complexity will matter as much as level.</p><p></p><p>In essence for those who remember and run it, it could work like Monte's Arcana Unearthed, only it would not use feats but rather treasure to cost new capabilities.</p></blockquote><p></p>
[QUOTE="Nymrohd, post: 6149560, member: 59126"] That is why it might be better from the start to say that this limited spell selection is the core, what every wizard can do, and then go forward from there. If DDN went ahead and said some spells are common, some uncommon, some rare and some legendary, it would make defining what each wizard can do very simple through the base of their class; the spell selection. Extended example So in such a system, a mage can automatically learn common or uncommon spell of any schools. A specialist can only learn common spells of schools outside his specialization. He can however learn rare spells of his specialization automatically. Learning new spells will take a decent chunk of time and complexity will matter as much as level. In essence for those who remember and run it, it could work like Monte's Arcana Unearthed, only it would not use feats but rather treasure to cost new capabilities. [/QUOTE]
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Wizards: Evokers *and* Illusionists?
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