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General Tabletop Discussion
*Dungeons & Dragons
Wizards: Evokers *and* Illusionists?
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<blockquote data-quote="Quickleaf" data-source="post: 6149936" data-attributes="member: 20323"><p>I totally endorse what [MENTION=16760]The Shadow[/MENTION] and others are saying about wizard specializations, and the importance of thematic consistency being enforced by the character rules...especially for wizards.</p><p></p><p>I think the Evoker / Trickster divide that [MENTION=87792]Neonchameleon[/MENTION] points out is actually better described as the Easy / Complex divide (some might call it Beginner / Advanced), and has to do with how much forethought and planning a player enjoys. Basically it's a play style layer that goes on top of the thematic choice of wizard specialty.</p><p></p><p>For example, I might want to play a fire elementalist but at the same time enjoy Complex/Advanced spellcasting. Whereas my nephew might want to play as a fire Elementalist and enjoy Easy/Beginner spellcasting.</p><p></p><p>IOW the Easy/Complex divide doesnt necessarily map to Evoker or Trickster themes. I agree that for experienced D&D players it often does, but maybe that's because they've been trained by the rules? For example, I've frequently seen new players who want to play a character with Easy magic that is not Evoker themed but rather Trickster themed (invisibility, ghost sound, and such).</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6149936, member: 20323"] I totally endorse what [MENTION=16760]The Shadow[/MENTION] and others are saying about wizard specializations, and the importance of thematic consistency being enforced by the character rules...especially for wizards. I think the Evoker / Trickster divide that [MENTION=87792]Neonchameleon[/MENTION] points out is actually better described as the Easy / Complex divide (some might call it Beginner / Advanced), and has to do with how much forethought and planning a player enjoys. Basically it's a play style layer that goes on top of the thematic choice of wizard specialty. For example, I might want to play a fire elementalist but at the same time enjoy Complex/Advanced spellcasting. Whereas my nephew might want to play as a fire Elementalist and enjoy Easy/Beginner spellcasting. IOW the Easy/Complex divide doesnt necessarily map to Evoker or Trickster themes. I agree that for experienced D&D players it often does, but maybe that's because they've been trained by the rules? For example, I've frequently seen new players who want to play a character with Easy magic that is not Evoker themed but rather Trickster themed (invisibility, ghost sound, and such). [/QUOTE]
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