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Wizard's Future Plans Has 3 Big Problems: Ft. The Professor of Tolarion Community College
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<blockquote data-quote="Hussar" data-source="post: 8929903" data-attributes="member: 22779"><p>There is a fair dollop of this. People very often tend to conflate their personal taste with quality. </p><p></p><p></p><p>OTOH, I went very much the other way for Spelljammer. My players have zero interest in ship to ship combat. And, over the years, I've found that players almost never do. At least in my experience. They want to play their characters and ship to ship combat means you get to spend a fair chunk of time not actually doing that. So, I simply leaned into it. All effects cannot pass outside of gravity planes. No attacks, no spells, nothing. So, all ship to ship combat is boarding actions because you can't really affect the other ship until such time as your gravity planes intersect.</p><p></p><p>So, extensive ship combat rules would be of no use to me. I HAVE extensive ship to ship combat rules. Several versions for multiple editions. From very rules light to three steps away from Star Fleet Battles. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> And, every time I've tried to use any of them, the players have completely turned up their noses. </p><p></p><p>And therein lies the rub. How is WotC supposed to write supplements that make both of us happy?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8929903, member: 22779"] There is a fair dollop of this. People very often tend to conflate their personal taste with quality. OTOH, I went very much the other way for Spelljammer. My players have zero interest in ship to ship combat. And, over the years, I've found that players almost never do. At least in my experience. They want to play their characters and ship to ship combat means you get to spend a fair chunk of time not actually doing that. So, I simply leaned into it. All effects cannot pass outside of gravity planes. No attacks, no spells, nothing. So, all ship to ship combat is boarding actions because you can't really affect the other ship until such time as your gravity planes intersect. So, extensive ship combat rules would be of no use to me. I HAVE extensive ship to ship combat rules. Several versions for multiple editions. From very rules light to three steps away from Star Fleet Battles. :D And, every time I've tried to use any of them, the players have completely turned up their noses. And therein lies the rub. How is WotC supposed to write supplements that make both of us happy? [/QUOTE]
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Wizard's Future Plans Has 3 Big Problems: Ft. The Professor of Tolarion Community College
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