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Wizards getting character choice feedback from CB
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5395681" data-attributes="member: 82106"><p>Well, I don't know. I'm not sure popularity of a class or whatnot is really an indication that it is OK. By that measure the old Rain of Blows was the greatest success in the game, lol. The fact that something gets CONSTANTLY picked may well be a good indication that it is OP and needs fixing. </p><p></p><p>I don't really agree that the CO people "don't get" various aspects of the game. I'd suggest reading some of the CO threads. A lot of the traffic there centers on "how do I do this theme and still have decent DPR/AC/NADS/etc." Obviously it is a forum ABOUT optimization, so you pretty much expect that the posts involve that in some fashion. 2 years ago you'd have pretty much seen endless threads detailing how to make a ranger that could do 300 DPR or whatever, but that phase pretty much ended long ago. Everyone knows the rules and basically what you can do and all the tricks. These days it is mostly "does feat X break things" or more general character building questions. </p><p></p><p>I don't disagree at all that math is not the point of the game or the only important thing, but I don't think any of the people on CO think it is either. They're just number-cruncher types and good tacticians who like to play around with things. Given that one of the MAJOR benefits of 4e is that its mechanics actually WORK it seems like testing the math behind stuff is actually a pretty good idea.</p><p></p><p>I don't know how much things have actually been run past CO people before they're finalized. One would hope the devs do that. OTOH they still keep popping out new stuff that has to be patched. It can be a bit of a head banger to see some new book or Dragon article with a feat or item in it that you don't even have to go crunch the numbers to immediately see causes serious problems either. That happens less now than it did back in the launch phase of 4e but now and then you still see something that obviously got no review by anyone with a clue on mechanics at all.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5395681, member: 82106"] Well, I don't know. I'm not sure popularity of a class or whatnot is really an indication that it is OK. By that measure the old Rain of Blows was the greatest success in the game, lol. The fact that something gets CONSTANTLY picked may well be a good indication that it is OP and needs fixing. I don't really agree that the CO people "don't get" various aspects of the game. I'd suggest reading some of the CO threads. A lot of the traffic there centers on "how do I do this theme and still have decent DPR/AC/NADS/etc." Obviously it is a forum ABOUT optimization, so you pretty much expect that the posts involve that in some fashion. 2 years ago you'd have pretty much seen endless threads detailing how to make a ranger that could do 300 DPR or whatever, but that phase pretty much ended long ago. Everyone knows the rules and basically what you can do and all the tricks. These days it is mostly "does feat X break things" or more general character building questions. I don't disagree at all that math is not the point of the game or the only important thing, but I don't think any of the people on CO think it is either. They're just number-cruncher types and good tacticians who like to play around with things. Given that one of the MAJOR benefits of 4e is that its mechanics actually WORK it seems like testing the math behind stuff is actually a pretty good idea. I don't know how much things have actually been run past CO people before they're finalized. One would hope the devs do that. OTOH they still keep popping out new stuff that has to be patched. It can be a bit of a head banger to see some new book or Dragon article with a feat or item in it that you don't even have to go crunch the numbers to immediately see causes serious problems either. That happens less now than it did back in the launch phase of 4e but now and then you still see something that obviously got no review by anyone with a clue on mechanics at all. [/QUOTE]
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