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<blockquote data-quote="WayneLigon" data-source="post: 2236863" data-attributes="member: 3649"><p>The same as any of the other trade guilds.</p><p>It creates a sense of community and purpose.</p><p>Often times, members are held to a different standard of law, and disputes are handled within the guild.</p><p>It allows members to share information. (A sorcerer would not really benefit from this).</p><p>It can present a united front to people and groups that oppose them, instead of having individual members picked upon.</p><p>It can provide aid and comfort to it's members, protecting them again bad turns of luck.</p><p>It serves to police the craft so that no outsider comes in and polices it. Also, if people know there is a set standard, they will trust guild wizard over non-guild wizards.</p><p>It sets prices and provides legal aid.</p><p>There is also the good chance that if there is a wizard's guild that non-guild wizards </p><p>are frowned upon, locked out of the lucrative deals, or declared unlawful.</p><p></p><p>Especially to a wizard: The 'sharing information' thing is a big motivation. Not having to chase down the common spells of your craft would be a big incentive to join (if not joining is even an option). </p><p></p><p>Many guilds are also secret societies, with ritual passwords, codes, systems of recognition. They aid their members in all facets of society, not just within the province of the craft.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2236863, member: 3649"] The same as any of the other trade guilds. It creates a sense of community and purpose. Often times, members are held to a different standard of law, and disputes are handled within the guild. It allows members to share information. (A sorcerer would not really benefit from this). It can present a united front to people and groups that oppose them, instead of having individual members picked upon. It can provide aid and comfort to it's members, protecting them again bad turns of luck. It serves to police the craft so that no outsider comes in and polices it. Also, if people know there is a set standard, they will trust guild wizard over non-guild wizards. It sets prices and provides legal aid. There is also the good chance that if there is a wizard's guild that non-guild wizards are frowned upon, locked out of the lucrative deals, or declared unlawful. Especially to a wizard: The 'sharing information' thing is a big motivation. Not having to chase down the common spells of your craft would be a big incentive to join (if not joining is even an option). Many guilds are also secret societies, with ritual passwords, codes, systems of recognition. They aid their members in all facets of society, not just within the province of the craft. [/QUOTE]
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