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Wizards, I feel jipped
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<blockquote data-quote="the Jester" data-source="post: 4517959" data-attributes="member: 1210"><p>I can think of a whole buttload of 'obvious stuff' to release.</p><p></p><p>-the PHBs, with new power sources, classes, etc.</p><p>-the DMGs, with deeper rules on skill tests, traps/hazards, design notes, etc.</p><p>-the MMs, with more monsters</p><p>-the Adventurers' Vaults, with more gear</p><p>-a reprise of the environment books from 3e, but taken much further- a book on Jungles & Forests, a book on Swamps & Marshes, a book on Mountains, etc.</p><p>-a system for mass combat and running a kingdom</p><p>-the 'Power' books for each power source</p><p>-setting books</p><p>-monster type books- dragons, demons, devils, oozes, undead, etc. I could see whole books on just one particularly excellent monster, like the old <em>Illithiad</em>.</p><p>-a book that is all new powers for the various classes.</p><p>-alternate rules books (similar to UA)</p><p>-adventures (good ones, in boxed sets with poster maps and minis)</p><p>-books of rituals</p><p>-a 'Book of Artifacts'</p><p>-a book that includes genre-crossing rules- how to do d&d/Boot Hill crossover stuff; could be in the DMGs, but an entire book could be dedicated to this. Don't know how it would sell, but I'd buy it.</p><p>-books of new paragon paths and epic destinies</p><p></p><p>Etcetera.</p><p></p><p>Keep in mind too that each year's PHB allows for a whole new set of expansion books based on the new power sources in it. I think there's a good long time before there isn't any more fairly obvious material to print. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 4517959, member: 1210"] I can think of a whole buttload of 'obvious stuff' to release. -the PHBs, with new power sources, classes, etc. -the DMGs, with deeper rules on skill tests, traps/hazards, design notes, etc. -the MMs, with more monsters -the Adventurers' Vaults, with more gear -a reprise of the environment books from 3e, but taken much further- a book on Jungles & Forests, a book on Swamps & Marshes, a book on Mountains, etc. -a system for mass combat and running a kingdom -the 'Power' books for each power source -setting books -monster type books- dragons, demons, devils, oozes, undead, etc. I could see whole books on just one particularly excellent monster, like the old [i]Illithiad[/i]. -a book that is all new powers for the various classes. -alternate rules books (similar to UA) -adventures (good ones, in boxed sets with poster maps and minis) -books of rituals -a 'Book of Artifacts' -a book that includes genre-crossing rules- how to do d&d/Boot Hill crossover stuff; could be in the DMGs, but an entire book could be dedicated to this. Don't know how it would sell, but I'd buy it. -books of new paragon paths and epic destinies Etcetera. Keep in mind too that each year's PHB allows for a whole new set of expansion books based on the new power sources in it. I think there's a good long time before there isn't any more fairly obvious material to print. :) [/QUOTE]
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