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Wizards in 4E have been 'neutered' argument...
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<blockquote data-quote="Inyssius" data-source="post: 4975949" data-attributes="member: 65483"><p>He's right. Full casters <em>have</em> been neutered. They are no longer <em>multiple times</em> better than any non-full-caster class; they no longer have entire books worth of spells that no one else can use, but which their character can learn <em>all of; </em>they can no longer end a wide array of fights almost immediately, or instantly solve a wide array of problems no one else can, with just the right spell; they can no longer approximate the abilities of almost anyone else in the party while simultaneously being good at their own thing;</p><p></p><p>...et cetera. Yes, the classes which once were "full casters" have been neutered, and drastically so.</p><p></p><p>They can and do still contribute to the party--still more so than the fighter or rogue, in fact. But they can no longer <em>be</em> the party if needed.</p><p></p><p></p><p>----</p><p></p><p></p><p>He is wrong about rituals, though. Rituals are utility magic meant to be performed "on the spot"; unless he plans on drawing a <em>magic circle</em> around him on a large carpet and then summoning <em>unseen servants </em>to carry him around on it, he will not be getting up early to buff himself with them.</p><p></p><p>(In fact, the preparation of daily spells in the morning is assumed to take no unusual amount of time;if the wizard needs time to hang his spells, the fighter needs time to clean his sword and exercise.)</p></blockquote><p></p>
[QUOTE="Inyssius, post: 4975949, member: 65483"] He's right. Full casters [I]have[/I] been neutered. They are no longer [I]multiple times[/I] better than any non-full-caster class; they no longer have entire books worth of spells that no one else can use, but which their character can learn [I]all of; [/I]they can no longer end a wide array of fights almost immediately, or instantly solve a wide array of problems no one else can, with just the right spell; they can no longer approximate the abilities of almost anyone else in the party while simultaneously being good at their own thing; ...et cetera. Yes, the classes which once were "full casters" have been neutered, and drastically so. They can and do still contribute to the party--still more so than the fighter or rogue, in fact. But they can no longer [I]be[/I] the party if needed. ---- He is wrong about rituals, though. Rituals are utility magic meant to be performed "on the spot"; unless he plans on drawing a [I]magic circle[/I] around him on a large carpet and then summoning [I]unseen servants [/I]to carry him around on it, he will not be getting up early to buff himself with them. (In fact, the preparation of daily spells in the morning is assumed to take no unusual amount of time;if the wizard needs time to hang his spells, the fighter needs time to clean his sword and exercise.) [/QUOTE]
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