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Wizards in 4E have been 'neutered' argument...
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<blockquote data-quote="Mort" data-source="post: 4976821" data-attributes="member: 762"><p>Speaking of resource management - One of the biggest changes to the Wizard between 1e/2e and 3x (and imo probably the biggest contributor to 3x wizards power) hasn't been mentioned. In a "standard" game 3x wizards have extraordinarily easy access to scrolls and wands compared to prior edditions(yes they cost money and xp but a very minor amount compared to the benefit gained). </p><p></p><p>This means a 3x wizard rarely has to memorize knock, invisibility, protection from evil, tongues, teleport and a meriad of other useful spells. IME this is what took the wizard from a merely strong class to one that towered above non-casters (and to a lesser degree above spontaneous casters).</p><p></p><p>A 4e wizard has access to scrolls too - in the form of rituals, but the cost and casting time is a significant balancing facter (If the rogue can pick the lock in under a minute whereas the wizard takes 10 minutes has to spend money, and looks ridiculously conspicuous for those 10 minutes, there is actually a benefit to letting the rogue do it).</p></blockquote><p></p>
[QUOTE="Mort, post: 4976821, member: 762"] Speaking of resource management - One of the biggest changes to the Wizard between 1e/2e and 3x (and imo probably the biggest contributor to 3x wizards power) hasn't been mentioned. In a "standard" game 3x wizards have extraordinarily easy access to scrolls and wands compared to prior edditions(yes they cost money and xp but a very minor amount compared to the benefit gained). This means a 3x wizard rarely has to memorize knock, invisibility, protection from evil, tongues, teleport and a meriad of other useful spells. IME this is what took the wizard from a merely strong class to one that towered above non-casters (and to a lesser degree above spontaneous casters). A 4e wizard has access to scrolls too - in the form of rituals, but the cost and casting time is a significant balancing facter (If the rogue can pick the lock in under a minute whereas the wizard takes 10 minutes has to spend money, and looks ridiculously conspicuous for those 10 minutes, there is actually a benefit to letting the rogue do it). [/QUOTE]
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