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Wizards in 4E have been 'neutered' argument...
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<blockquote data-quote="pawsplay" data-source="post: 4976982" data-attributes="member: 15538"><p>Would you say that a Basic D&D magic-user vastily overpowers an AD&D one? In the red box set, a M-U got one new spell each spell level, and never had to roll to learn a new spell. I will argue that it hardly matters. Although magic-users can learn spells this way, they will eventually uncover enough scrolls and the occasional spellbook that they will cover most of the bases. In 3e, a wizard is more likely to find a spellbook and already know most of the spells. In AD&D, even a wizard of meager intelligence has an even chance of learning a spell, which means in a few levels, barring bad luck, he can know any spell he encounters. If he does not encouter it, he can research it. </p><p></p><p></p><p></p><p>I'm pretty sure less than half of 3e wizards get into the item creation business themselves. Exception: scrolls and potions are relatively easy to make in AD&D, as in 3e.</p><p></p><p></p><p></p><p>That is a potential issue, sure. There are ways to mitigate this, but in any case it's not a game-changer. No wizard of any edition would be likely to throw a spell unlikely to work at all.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4976982, member: 15538"] Would you say that a Basic D&D magic-user vastily overpowers an AD&D one? In the red box set, a M-U got one new spell each spell level, and never had to roll to learn a new spell. I will argue that it hardly matters. Although magic-users can learn spells this way, they will eventually uncover enough scrolls and the occasional spellbook that they will cover most of the bases. In 3e, a wizard is more likely to find a spellbook and already know most of the spells. In AD&D, even a wizard of meager intelligence has an even chance of learning a spell, which means in a few levels, barring bad luck, he can know any spell he encounters. If he does not encouter it, he can research it. I'm pretty sure less than half of 3e wizards get into the item creation business themselves. Exception: scrolls and potions are relatively easy to make in AD&D, as in 3e. That is a potential issue, sure. There are ways to mitigate this, but in any case it's not a game-changer. No wizard of any edition would be likely to throw a spell unlikely to work at all. [/QUOTE]
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