Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Wizards in 4E have been 'neutered' argument...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 4981463" data-attributes="member: 5143"><p>Yep. Welcome to group who taught me how D&D was supposed to be played. That player is the one who invited me to the group to try it.</p><p></p><p>We sometimes thought he was a jerk. But then again, the prevailing opinion was that our DM at the time was way too easily manipulated. Meanwhile the player was the most crafty amongst us and able to get whatever he wanted.</p><p></p><p>There's another story about the same DM. She apparently didn't know that the +1 part of a +1 weapon added to both to hit and damage(which she really should have, she had been running the game for a while), she thought it was to hit only. A different player bet her that it was both and if he won he could bring in any character he wanted to with "basic equipment". She saw no problem with this. He proved her wrong. He created a character who came from a far away kingdom he made up(our DM regularly let us add on to her world in order to make up backgrounds for our characters as long as it didn't effect anything already established in the game). He apparently had a Dragon Mount, and a +5 Sword and +5 Armor at level 1. He told the DM that everyone from that country who was in the military had that as standard equipment. And she had lost the bet fair and square.</p><p></p><p>So she let him have it. I never heard what happened to it as that happened before I joined the group and he had already switched characters by the time I joined. Still, that was pretty much standard for the group...if you outsmarted the DM, you could have whatever you wanted because the DM played by the letter of the rules as well as "realism" when the rules were silent. Make a logical enough argument using "realism" and you could have whatever you wanted.</p><p></p><p>It's actually one of the reasons I liked 3e and now 4e so much. There were a lot more rules and therefore a lot less times someone could appeal to the DM using "logic" and "realism" in order to get whatever they wanted.</p><p></p><p>And in an effort to stay on topic...it's the reason I like the nerfing of Wizards because their rules rely less on balancing the game with logic and instead balance the game with numbers. It's too easy to use a Wish spell to get yourself completely and utterly broken if you can convince the DM of it. It isn't nearly as easy to use Fireball for the same purpose.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4981463, member: 5143"] Yep. Welcome to group who taught me how D&D was supposed to be played. That player is the one who invited me to the group to try it. We sometimes thought he was a jerk. But then again, the prevailing opinion was that our DM at the time was way too easily manipulated. Meanwhile the player was the most crafty amongst us and able to get whatever he wanted. There's another story about the same DM. She apparently didn't know that the +1 part of a +1 weapon added to both to hit and damage(which she really should have, she had been running the game for a while), she thought it was to hit only. A different player bet her that it was both and if he won he could bring in any character he wanted to with "basic equipment". She saw no problem with this. He proved her wrong. He created a character who came from a far away kingdom he made up(our DM regularly let us add on to her world in order to make up backgrounds for our characters as long as it didn't effect anything already established in the game). He apparently had a Dragon Mount, and a +5 Sword and +5 Armor at level 1. He told the DM that everyone from that country who was in the military had that as standard equipment. And she had lost the bet fair and square. So she let him have it. I never heard what happened to it as that happened before I joined the group and he had already switched characters by the time I joined. Still, that was pretty much standard for the group...if you outsmarted the DM, you could have whatever you wanted because the DM played by the letter of the rules as well as "realism" when the rules were silent. Make a logical enough argument using "realism" and you could have whatever you wanted. It's actually one of the reasons I liked 3e and now 4e so much. There were a lot more rules and therefore a lot less times someone could appeal to the DM using "logic" and "realism" in order to get whatever they wanted. And in an effort to stay on topic...it's the reason I like the nerfing of Wizards because their rules rely less on balancing the game with logic and instead balance the game with numbers. It's too easy to use a Wish spell to get yourself completely and utterly broken if you can convince the DM of it. It isn't nearly as easy to use Fireball for the same purpose. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wizards in 4E have been 'neutered' argument...
Top