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Wizards in 4E have been 'neutered' argument...
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<blockquote data-quote="Hussar" data-source="post: 4983584" data-attributes="member: 22779"><p>Oh certainly they could have done it a different way.</p><p></p><p>But, even if they did do it differently, I think they would still have to restrict the wizard considerably. There were two issues IMO:</p><p></p><p>1. The wording of spell descriptions. Illusion, charm, polymorph, various transmutations, etc. These are the "creative use" spells that could very easily get out of hand. One of my favorites was the 1e Item spell which allowed you to turn a fire into a small piece of cloth that would turn back if hit hard or the command word was spoken. Barrels of oil+fire+sheep= bunination fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>2. Casters stepping on other people's toes. This has been argued to death and I won't do it here.</p><p></p><p>Really, I don't think they could tighten the descriptions of the spells without losing the flexiblity of those spells. So, they chose tighter over looser.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4983584, member: 22779"] Oh certainly they could have done it a different way. But, even if they did do it differently, I think they would still have to restrict the wizard considerably. There were two issues IMO: 1. The wording of spell descriptions. Illusion, charm, polymorph, various transmutations, etc. These are the "creative use" spells that could very easily get out of hand. One of my favorites was the 1e Item spell which allowed you to turn a fire into a small piece of cloth that would turn back if hit hard or the command word was spoken. Barrels of oil+fire+sheep= bunination fun! :p 2. Casters stepping on other people's toes. This has been argued to death and I won't do it here. Really, I don't think they could tighten the descriptions of the spells without losing the flexiblity of those spells. So, they chose tighter over looser. [/QUOTE]
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