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Wizards in 4E have been 'neutered' argument...
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<blockquote data-quote="Obryn" data-source="post: 4987331" data-attributes="member: 11821"><p>Yep, although if you look in Temple of Elemental Evil, some of the human opponents get bonuses for Strength scores as low as 15 for no good reason. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Regardless, you still get increases to encumbrance, BB/LG, and opening stuck doors.</p><p></p><p></p><p>15. And unless you're a Fighter (or Fighter subclass), anything over 16 won't net you more HPs. But again, there are other stats tied to Constitution, like the remarkably important Resurrection Survival and System Shock rolls. The latter, especially - you don't want that friendly Polymorph spell to prove fatal! Also, if you're a dwarf, gnome, or halfling, you get some insane saving throw bonuses.</p><p></p><p></p><p>Only with AD&D. OD&D and BECMI/BX/etc. lines have bonuses starting much lower. AD&D and AD&D2e were the ones with massive stat inflation.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4987331, member: 11821"] Yep, although if you look in Temple of Elemental Evil, some of the human opponents get bonuses for Strength scores as low as 15 for no good reason. :) Regardless, you still get increases to encumbrance, BB/LG, and opening stuck doors. 15. And unless you're a Fighter (or Fighter subclass), anything over 16 won't net you more HPs. But again, there are other stats tied to Constitution, like the remarkably important Resurrection Survival and System Shock rolls. The latter, especially - you don't want that friendly Polymorph spell to prove fatal! Also, if you're a dwarf, gnome, or halfling, you get some insane saving throw bonuses. Only with AD&D. OD&D and BECMI/BX/etc. lines have bonuses starting much lower. AD&D and AD&D2e were the ones with massive stat inflation. -O [/QUOTE]
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