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Wizards in 4E have been 'neutered' argument...
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<blockquote data-quote="pawsplay" data-source="post: 4989739" data-attributes="member: 15538"><p>My basic assumptions may not hold as much when you are talking about an eight year old playing a 12th level wizard in a Living Forgotten Realms Game, but I think it must be admitted that at that point, it may be difficult to generalize what, exactly, to expect.</p><p></p><p></p><p></p><p>Not really. If in the course of six months I battle some shadows, a young dragon, and a lair of orcs and ogres, it would shatter disbelief to think that if I intended to once again deliberately go into harm's way, I would not equip myself properly. A fighter's backpack should be better packed than a Navy SEAL's. Certainly, if I suspect I might be fighting a 600-year-old lich or an ancient dragon, I'm going to at least make an extra stop at the Sam's club to pick up some beef jerky and a 16 gp cold iron morningstar.</p><p></p><p></p><p></p><p></p><p>That would be bizarre because orcs don't have special immunities. However, I will observe that Aragorn has an enchanted mithril sword, and he has also been observed to use a bow as well as a dagger. Perhaps Mr. Aragorn would have something to say about you insulting his play style.</p><p></p><p></p><p></p><p>For all you know, that's why the prophecy was true.</p><p></p><p></p><p></p><p>Perseus had a special sword capable of cleaving iron scales, a reflective shield to defeat the medusa, and a cap of invisibility. In Dragonslayer, they craft a +1 keen bane vs. dragons lance to fight one specific foe. </p><p></p><p>D&D owes a lot to Jack Vance's stories, stories in which characters walk around with the Excellent Prismatic Spray just in case they need to make someone really dead, a rapier in case they want to hold onto the prismatic spray, and anything else they might consider useful. Pandalume lives in, essentially, a magic item warehouse that ordinarily allows him to deal with almost any threat, up to and including demi-god-like fiends. </p><p></p><p>A better model for D&D, in which hardened adventurers roam the countryside defeating mighty opponents and delving devious tombs, is something like <em>Supernatural</em>, <em>Blade</em>, <em>Dragonheart</em>, or <em>Ghostbusters</em>. "Class nine non-repeating terminal phantasm" should be the battle cry of a 12th level character who has defeated dragons, demons, and undead sages.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4989739, member: 15538"] My basic assumptions may not hold as much when you are talking about an eight year old playing a 12th level wizard in a Living Forgotten Realms Game, but I think it must be admitted that at that point, it may be difficult to generalize what, exactly, to expect. Not really. If in the course of six months I battle some shadows, a young dragon, and a lair of orcs and ogres, it would shatter disbelief to think that if I intended to once again deliberately go into harm's way, I would not equip myself properly. A fighter's backpack should be better packed than a Navy SEAL's. Certainly, if I suspect I might be fighting a 600-year-old lich or an ancient dragon, I'm going to at least make an extra stop at the Sam's club to pick up some beef jerky and a 16 gp cold iron morningstar. That would be bizarre because orcs don't have special immunities. However, I will observe that Aragorn has an enchanted mithril sword, and he has also been observed to use a bow as well as a dagger. Perhaps Mr. Aragorn would have something to say about you insulting his play style. For all you know, that's why the prophecy was true. Perseus had a special sword capable of cleaving iron scales, a reflective shield to defeat the medusa, and a cap of invisibility. In Dragonslayer, they craft a +1 keen bane vs. dragons lance to fight one specific foe. D&D owes a lot to Jack Vance's stories, stories in which characters walk around with the Excellent Prismatic Spray just in case they need to make someone really dead, a rapier in case they want to hold onto the prismatic spray, and anything else they might consider useful. Pandalume lives in, essentially, a magic item warehouse that ordinarily allows him to deal with almost any threat, up to and including demi-god-like fiends. A better model for D&D, in which hardened adventurers roam the countryside defeating mighty opponents and delving devious tombs, is something like [i]Supernatural[/i], [i]Blade[/i], [i]Dragonheart[/i], or [i]Ghostbusters[/i]. "Class nine non-repeating terminal phantasm" should be the battle cry of a 12th level character who has defeated dragons, demons, and undead sages. [/QUOTE]
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