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Wizards in a rough patch?
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<blockquote data-quote="wingsandsword" data-source="post: 2568120" data-attributes="member: 14159"><p>Uh, Dark Sun was NEVER a 1e setting, it came out in 1991, as a setting for 2e.</p><p></p><p>If you tried to retrofit Dark Sun to 1e, among other things you'd have to come up with a way to handle psionics (since 1e psionics were only wild talents, no psionicist class), and deal with the general lack of high-level support in 1e for many classes (a setting where PC's can rise to 30th level, but several PHB classes don't even go to 20.).</p><p></p><p>You'll never be able to ressurect any discontinued setting in a way that will please everybody, especially settings which diverged significantly from the D&D norms (Dark Sun, Planescape, Spelljammer) as people's tastes are so different, in the 5 years of 3.x edition many people have disparate ideas on how to best convert things, and many fundamental assumptions regarding play style, game balance, and world construction between editions have changed and official re-releases of older worlds may be significantly different than anything WotC would ever do now (could you ever see WotC releasing a faithful conversion of Spelljammer, for example?)</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2568120, member: 14159"] Uh, Dark Sun was NEVER a 1e setting, it came out in 1991, as a setting for 2e. If you tried to retrofit Dark Sun to 1e, among other things you'd have to come up with a way to handle psionics (since 1e psionics were only wild talents, no psionicist class), and deal with the general lack of high-level support in 1e for many classes (a setting where PC's can rise to 30th level, but several PHB classes don't even go to 20.). You'll never be able to ressurect any discontinued setting in a way that will please everybody, especially settings which diverged significantly from the D&D norms (Dark Sun, Planescape, Spelljammer) as people's tastes are so different, in the 5 years of 3.x edition many people have disparate ideas on how to best convert things, and many fundamental assumptions regarding play style, game balance, and world construction between editions have changed and official re-releases of older worlds may be significantly different than anything WotC would ever do now (could you ever see WotC releasing a faithful conversion of Spelljammer, for example?) [/QUOTE]
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