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Wizards in a rough patch?
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<blockquote data-quote="Toben the Many" data-source="post: 2571511" data-attributes="member: 19273"><p>I would agree. Wizards hasn't run out of steam. But they are running out of open ground. At this point, what else could they release for their game system that hasn't already come out? The list of marketable idea for product gets shorter each year.</p><p></p><p>As far as "single book settings"...WotC <em>has</em> released those and continue to do so. Frostburn, Sandstorm, and Stormwrack aren't just environment books, they're setting books as well. They just didn't limit their setting to a singular place so that players didn't feel locked into their storyline. But the elements are there. There's pratically a mini-campaign in each of those sourcebooks. </p><p></p><p>Heroes of Battle is really a setting book in a different guise. It's created for people who want to run a war-time campaign. Heroes of Horror will be the same - a guide for people who want a Horror D&D game. The difference is that WotC doesn't want to nail down any of these products to any particular setting so that they can appeal to a wider audience.</p></blockquote><p></p>
[QUOTE="Toben the Many, post: 2571511, member: 19273"] I would agree. Wizards hasn't run out of steam. But they are running out of open ground. At this point, what else could they release for their game system that hasn't already come out? The list of marketable idea for product gets shorter each year. As far as "single book settings"...WotC [i]has[/i] released those and continue to do so. Frostburn, Sandstorm, and Stormwrack aren't just environment books, they're setting books as well. They just didn't limit their setting to a singular place so that players didn't feel locked into their storyline. But the elements are there. There's pratically a mini-campaign in each of those sourcebooks. Heroes of Battle is really a setting book in a different guise. It's created for people who want to run a war-time campaign. Heroes of Horror will be the same - a guide for people who want a Horror D&D game. The difference is that WotC doesn't want to nail down any of these products to any particular setting so that they can appeal to a wider audience. [/QUOTE]
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