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<blockquote data-quote="Turjan" data-source="post: 2578024" data-attributes="member: 3477"><p>Yes, at least it hinders a true replication. There has to be some workaround in 3E, and the result will look different from the original. Of course, the 3E approach will be more balanced as far as hard mechanics go.</p><p></p><p>But anyway, I see that your overall opinion about Dark Sun hasn't changed much, if I look at one of your posts from a prior thread:</p><p></p><p><em>"Makes me wonder ... since I never got into Dark Sun in the 2nd Edition Era by TSR ... Was Dark Sun a published D&D setting, or was it a setting that radically deviated from their best-selling ruleset in the 1990's (IOW, a fantasy game with a false and misleading "D&D" label slapped on it)?"</em></p><p></p><p>I wouldn't put it that strongly. This depends pretty much on how you define D&D. If it's not D&D for you if it doesn't contain everything core D&D has to offer (like FR, Eberron or Greyhawk), you are right. Dark Sun isn't compatible with each and every concept from core D&D. That's why it doesn't look like one of the other kitchen sink approaches (disclaimer: I don't mind kitchen sink per se, but not for everything). The atmosphere of Dark Sun lives as much from what it contains as peculiarities as from what it does not contain. That's why even the author of the Dragon article, David Noonan himself, didn't like what the Dragon editor did with his write-up.</p></blockquote><p></p>
[QUOTE="Turjan, post: 2578024, member: 3477"] Yes, at least it hinders a true replication. There has to be some workaround in 3E, and the result will look different from the original. Of course, the 3E approach will be more balanced as far as hard mechanics go. But anyway, I see that your overall opinion about Dark Sun hasn't changed much, if I look at one of your posts from a prior thread: [I]"Makes me wonder ... since I never got into Dark Sun in the 2nd Edition Era by TSR ... Was Dark Sun a published D&D setting, or was it a setting that radically deviated from their best-selling ruleset in the 1990's (IOW, a fantasy game with a false and misleading "D&D" label slapped on it)?"[/I] I wouldn't put it that strongly. This depends pretty much on how you define D&D. If it's not D&D for you if it doesn't contain everything core D&D has to offer (like FR, Eberron or Greyhawk), you are right. Dark Sun isn't compatible with each and every concept from core D&D. That's why it doesn't look like one of the other kitchen sink approaches (disclaimer: I don't mind kitchen sink per se, but not for everything). The atmosphere of Dark Sun lives as much from what it contains as peculiarities as from what it does not contain. That's why even the author of the Dragon article, David Noonan himself, didn't like what the Dragon editor did with his write-up. [/QUOTE]
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