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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="Wife Of Meepo" data-source="post: 5801805" data-attributes="member: 6687049"><p>A gust of wind swirls down from the ledge above catching Ilex off guard. She slides away from the rope she has just set to climb in the corner. Attempting to get back to the rope Ilex slips on the ice she finds herself upon and is quite happy no one saw her fall. She stands and moves back to the rope. </p><p></p><p>Above, Noctua moves to stand next to the Yeti and whoots/roars that odd sound of hers hoping to give Caim an edge in her fight. </p><p></p><p>[sblock=actions]Start of Turn and would be climb check <a href="http://invisiblecastle.com/roller/view/3352526/" target="_blank">Wind Check, Direction if needed, Climb Check (1d20+2=4, 1d8=6, 1d20-1=6)</a></p><p>Slid to M20 on Ice</p><p><a href="http://invisiblecastle.com/roller/view/3352530/" target="_blank">Acrobatics on ice (1d20=9)</a></p><p>Fall Prone</p><p>Move Action: Stand</p><p>Standard Action: Move to P18</p><p>Noctua's moves (K10,J10,I9,H8,H7), [MENTION=69684]WEContact[/MENTION] Grants Caim +2 PB to DMG Rolls</p><p>If someone want to heal Noctua that's ok with me but she'll only get another 3 hp back for one of Ilex's surges. But then if Ilex keeps failing her SoT End Ck she may well not be helpful this fight otherwise. </p><p></p><p>[ooc]DM Can Noctual go full defensive or would that use Ilex standard action?[/ooc]</p><p></p><p>[sblock=Noctua's Stats]<strong>Noctua Ursus</strong> - Young Owlbear Companion</p><p>Ferocious Companion: Aura 1 - Allies gain a +2 power bonus to damage rolls against enemies in the aura.</p><p>Passive Perception 16, Passive Insight 19</p><p>AC 14, Fort 16, Reflex 12, Will 16</p><p>HP 2/12 Bloodied 6, Surge Value 3</p><p>Speed 6, Initiative +0[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Wife Of Meepo, post: 5801805, member: 6687049"] A gust of wind swirls down from the ledge above catching Ilex off guard. She slides away from the rope she has just set to climb in the corner. Attempting to get back to the rope Ilex slips on the ice she finds herself upon and is quite happy no one saw her fall. She stands and moves back to the rope. Above, Noctua moves to stand next to the Yeti and whoots/roars that odd sound of hers hoping to give Caim an edge in her fight. [sblock=actions]Start of Turn and would be climb check [url=http://invisiblecastle.com/roller/view/3352526/]Wind Check, Direction if needed, Climb Check (1d20+2=4, 1d8=6, 1d20-1=6)[/url] Slid to M20 on Ice [url=http://invisiblecastle.com/roller/view/3352530/]Acrobatics on ice (1d20=9)[/url] Fall Prone Move Action: Stand Standard Action: Move to P18 Noctua's moves (K10,J10,I9,H8,H7), [MENTION=69684]WEContact[/MENTION] Grants Caim +2 PB to DMG Rolls If someone want to heal Noctua that's ok with me but she'll only get another 3 hp back for one of Ilex's surges. But then if Ilex keeps failing her SoT End Ck she may well not be helpful this fight otherwise. [ooc]DM Can Noctual go full defensive or would that use Ilex standard action?[/ooc] [sblock=Noctua's Stats][B]Noctua Ursus[/B] - Young Owlbear Companion Ferocious Companion: Aura 1 - Allies gain a +2 power bonus to damage rolls against enemies in the aura. Passive Perception 16, Passive Insight 19 AC 14, Fort 16, Reflex 12, Will 16 HP 2/12 Bloodied 6, Surge Value 3 Speed 6, Initiative +0[/sblock][/sblock] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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