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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="FourMonos" data-source="post: 5814905" data-attributes="member: 88601"><p>Despite the ice shards whipped mercilessly around the cavern, Merri somehow avoids the blasts of sand and snow. Vision returned, she sees Ilex go down after the blow from the icicle swarm. Anger erupts forth, moving Merri to strike down the dust devil close by. The energy ripples off Merri in waves. The unconscious Ilex is stirred by the emotional onslaught, her eyes flutter open.</p><p></p><p>[sblock=actions]</p><p>Start of Turn: Enduring Soul: Regeneration 4</p><p> </p><p>Start of Turn: Endurance: 1d20+6 → [18,6] = (24) <a href="http://invisiblecastle.com/roller/view/3369951/" target="_blank">Roll Lookup</a> Passed.</p><p> </p><p>Movement: Shift to L12.</p><p></p><p>Standard: <span style="color: Lime">Energizing Strike</span> (Augment 2) vs dust devil: </p><p>1d20+7 → [18,7] = (25) <a href="http://invisiblecastle.com/roller/view/3369968/" target="_blank">Roll Lookup</a>. Hit and killed DD2. An ally within 5 squares can spend a healing surge, Merri will energize Ilex.</p><p></p><p>Free: Psionic Vampirism: Merri hits with an augmented attack, she gains a healing surge (now 3/2).</p><p> </p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=Merri's Stats]<strong><a href="http://l4w.wikia.com/wiki/PC:Merri_%28FourMonos%29" target="_blank"><span style="color: #810081">Merri</span></a></strong> - Human Hybrid: Ardent / Vampire 1 </p><p> </p><p>Passive Perception 16, Passive Insight 11</p><p> </p><p>AC 15, Fort 13, Reflex 14, Will 16</p><p> </p><p>HP 12/24 Bloodied 12, Surge Value 6, Surges 3/2</p><p>Vulnerability: 5 radiant</p><p> </p><p>Conditions: bloodied</p><p></p><p>Speed 6, Initiative +3</p><p> </p><p>Action Points: 1</p><p> </p><p>Power Points: 0</p><p> </p><p>At-Will Powers: <span style="color: green">Energizing Strike, </span><span style="color: green">Ire Strike, T</span><span style="color: green">aste of Life</span></p><p>Encounter Powers: <span style="color: red">S</span><span style="color: red">econd Wind, Surefooted Stride, <s>Ardent Surge</s></span></p><p>Daily Powers: <span style="color: #808080">Lingering Fury</span></p><p> </p><p>Notes: </p><p>*Allies within 5 squares get +1 to OA damage rolls and +2 to Diplomacy and Intimidate checks.</p><p>*Target of Ardent Surge gains +1 to attack rolls TENT</p><p>*Merri has regeneration 4 while bloodied.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 5814905, member: 88601"] Despite the ice shards whipped mercilessly around the cavern, Merri somehow avoids the blasts of sand and snow. Vision returned, she sees Ilex go down after the blow from the icicle swarm. Anger erupts forth, moving Merri to strike down the dust devil close by. The energy ripples off Merri in waves. The unconscious Ilex is stirred by the emotional onslaught, her eyes flutter open. [sblock=actions] Start of Turn: Enduring Soul: Regeneration 4 Start of Turn: Endurance: 1d20+6 → [18,6] = (24) [URL="http://invisiblecastle.com/roller/view/3369951/"]Roll Lookup[/URL] Passed. Movement: Shift to L12. Standard: [COLOR=Lime]Energizing Strike[/COLOR] (Augment 2) vs dust devil: 1d20+7 → [18,7] = (25) [URL="http://invisiblecastle.com/roller/view/3369968/"]Roll Lookup[/URL]. Hit and killed DD2. An ally within 5 squares can spend a healing surge, Merri will energize Ilex. Free: Psionic Vampirism: Merri hits with an augmented attack, she gains a healing surge (now 3/2). [/sblock] [sblock=Merri's Stats][B][URL="http://l4w.wikia.com/wiki/PC:Merri_%28FourMonos%29"][COLOR=#810081]Merri[/COLOR][/URL][/B] - Human Hybrid: Ardent / Vampire 1 Passive Perception 16, Passive Insight 11 AC 15, Fort 13, Reflex 14, Will 16 HP 12/24 Bloodied 12, Surge Value 6, Surges 3/2 Vulnerability: 5 radiant Conditions: bloodied Speed 6, Initiative +3 Action Points: 1 Power Points: 0 At-Will Powers: [COLOR=green]Energizing Strike, [/COLOR][COLOR=green]Ire Strike, T[/COLOR][COLOR=green]aste of Life[/COLOR] Encounter Powers: [COLOR=red]S[/COLOR][COLOR=red]econd Wind, Surefooted Stride, [s]Ardent Surge[/s][/COLOR] Daily Powers: [COLOR=#808080]Lingering Fury[/COLOR] Notes: *Allies within 5 squares get +1 to OA damage rolls and +2 to Diplomacy and Intimidate checks. *Target of Ardent Surge gains +1 to attack rolls TENT *Merri has regeneration 4 while bloodied. [/sblock] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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