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Wizards not taking Gencon seriously?
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<blockquote data-quote="Melfast" data-source="post: 6676799" data-attributes="member: 17870"><p>Majuro said: "The only D&D games being run at GenCon are Adventurer's League games. In Adventurer's League you need to use AL characters. Which is fine because 1st level AL characters are simply ANY character you create using the PHB. The problem is that the rules are that you can't start above 1st level, so unless you've earned enough XP through play, you can't play in the 5-10 adventures....At GenCon this year there were adventures for level 1-4 characters and ones for 5-10. New players can show up with generic 1st level characters and be perfectly legal playing the 1-4 adventures. It sounds like you were signed up for a 5-10 adventure that you didn't have a legal character for and they helped you make up some first level characters and put you into the 1-4 adventure instead. Which is the way it should work."</p><p></p><p>Fair enough. For someone who does not play AL, and who's only experience with GenCon/Origins/Dundracon games is with being able to create characters and/or having appropriately leveled generics available, it was certainly not clear to me as a casual player that we would not be able to play (I've played in GenCon games with above 5th level generic characters in previous years). </p><p></p><p>I went back and looked at the event write up, and it does say materials are not provided, but we thought this referred to things like dice, game rules, etc. and not pre-gens. (It says the same thing for the 1st level games, and they did have generics for 1st level play.) It would have been helpful if the short or long description of the game made it clear that you cannot play without a DCI and AL created and approved character (Shadowrun did this in their game descriptions, which is why we did not sign up for their games). The fact that the modules are based on AL games did not make it obvious that there is no way to play in them without actually running an AL approved character. </p><p></p><p>Some of the DM's were even confused, telling us that there was an area in the play area to go online to create characters, and then it was not actually set-up or available. </p><p></p><p>The bottom line, though, from the WOTC/Baldman Games image/fan support is that there were a lot of unhappy people we observed, who either signed up for games or expected to be able to use generics to play and couldn't play in the games/at the times they wanted to. It would seem to be in their best interest to create an opportunity for as many people to play as possible and to make it as easy as possible regardless of whether you come to the Con already playing AL. Clearer game descriptions, a character generation area, generics at each level of play (it's a Con, who cares if your hard-leveled character has to play with one just generated -- don't let the generic character become an official character that can carry experience or stuff from game to game), etc. would go a long way to making sure their fans have the best Con experience.</p></blockquote><p></p>
[QUOTE="Melfast, post: 6676799, member: 17870"] Majuro said: "The only D&D games being run at GenCon are Adventurer's League games. In Adventurer's League you need to use AL characters. Which is fine because 1st level AL characters are simply ANY character you create using the PHB. The problem is that the rules are that you can't start above 1st level, so unless you've earned enough XP through play, you can't play in the 5-10 adventures....At GenCon this year there were adventures for level 1-4 characters and ones for 5-10. New players can show up with generic 1st level characters and be perfectly legal playing the 1-4 adventures. It sounds like you were signed up for a 5-10 adventure that you didn't have a legal character for and they helped you make up some first level characters and put you into the 1-4 adventure instead. Which is the way it should work." Fair enough. For someone who does not play AL, and who's only experience with GenCon/Origins/Dundracon games is with being able to create characters and/or having appropriately leveled generics available, it was certainly not clear to me as a casual player that we would not be able to play (I've played in GenCon games with above 5th level generic characters in previous years). I went back and looked at the event write up, and it does say materials are not provided, but we thought this referred to things like dice, game rules, etc. and not pre-gens. (It says the same thing for the 1st level games, and they did have generics for 1st level play.) It would have been helpful if the short or long description of the game made it clear that you cannot play without a DCI and AL created and approved character (Shadowrun did this in their game descriptions, which is why we did not sign up for their games). The fact that the modules are based on AL games did not make it obvious that there is no way to play in them without actually running an AL approved character. Some of the DM's were even confused, telling us that there was an area in the play area to go online to create characters, and then it was not actually set-up or available. The bottom line, though, from the WOTC/Baldman Games image/fan support is that there were a lot of unhappy people we observed, who either signed up for games or expected to be able to use generics to play and couldn't play in the games/at the times they wanted to. It would seem to be in their best interest to create an opportunity for as many people to play as possible and to make it as easy as possible regardless of whether you come to the Con already playing AL. Clearer game descriptions, a character generation area, generics at each level of play (it's a Con, who cares if your hard-leveled character has to play with one just generated -- don't let the generic character become an official character that can carry experience or stuff from game to game), etc. would go a long way to making sure their fans have the best Con experience. [/QUOTE]
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