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<blockquote data-quote="Steel_Wind" data-source="post: 3485945" data-attributes="member: 20741"><p>And actually, if you look further down that list, from 11th to 30th, the majority of <em>those</em> films are SF/Fantasy too.</p><p></p><p>What this tells us, imo, is that the original <em>Star Wars</em> changed the market for movies 30 years ago - and nothing has happened to alter or reverse that course in any way. It says <em>nothing</em> about 4th edition though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>If you want to build a new market for tabletop RPGs? Figure out some way to convince JK Rowling to license the property for RPGs. THAT might have a long term effect.</p><p></p><p>This trend has been with us during the entire 30+ year run of D&D within popular culture. Nothing happened earlier from between 2000 to 2004 during LotR's dominance to especially key off those movie's success. If there really WAS an opportunity that was missed I'd call that a missed marketing opportunity on an epic scale. But I'm not sure the opportunity was ever there.</p><p></p><p>In fact, you could argue that given the clear popularity of fantasy and SF themes in the modern day, D&D's failure to deliver M:TG style sales speaks to a simple truth: fantasy is saleable, but big books of rules and odd looking dice where everyone talks about killing monsters with swords doesn't make the connection - and won't EVER make the connection in a mass market way.</p><p></p><p>Which means that LotR was not a missed opportunity. There WAS no opportunity and never will be.</p><p></p><p>WoW, otoh, is visual. That's the opportunity that made the connection. And that's why it succeeds in dollar terms greater than all of these movies, whereas D&D continues to be a niche market.</p><p></p><p>Nothing more is likely to emerge in the next ten years either, other than more Hollywood products and online games to capitalize on this appetite in the market. </p><p></p><p>If you want D&D to succeed? Make it visual. As long as it is a game that takes place in the player's imagination - it's a niche product.</p><p></p><p>Which sounds a lot like "if you want D&D to remain D&D - it won't ever succeed in the mass market". Which is demonstrably true, in my opinion. </p><p></p><p>11. Finding Nemo (2003) $865,000,000</p><p>12. The Lord of the Rings: The Fellowship of the Ring (2001) $860,700,000</p><p>13. Star Wars: Episode III - Revenge of the Sith (2005) $848,462,555</p><p>14. Independence Day (1996) $811,200,000</p><p>15. Spider-Man (2002) $806,700,000</p><p>16. Star Wars (1977) $797,900,000</p><p>17. Harry Potter and the Prisoner of Azkaban (2004) $789,458,727</p><p>18. Spider-Man 2 (2004) $783,577,893</p><p>19. The Lion King (1994) $783,400,000</p><p>20. E.T. the Extra-Terrestrial (1982) $756,700,000</p><p>21. The Da Vinci Code (2006) $749,536,138</p><p>22. The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005) $738,809,845</p><p>23. The Matrix Reloaded (2003) $735,600,000</p><p>24. Forrest Gump (1994) $679,400,000</p><p>25. The Sixth Sense (1999) $661,500,000</p><p>26. Pirates of the Caribbean: The Curse of the Black Pearl (2003) $653,200,000</p><p>27. Star Wars: Episode II - Attack of the Clones (2002) $648,200,000</p><p>28. The Incredibles (2004) $624,037,578</p><p>29. Ice Age: The Meltdown (2006) $623,829,763</p><p>30. The Lost World: Jurassic Park (1997) $614,300,000</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 3485945, member: 20741"] And actually, if you look further down that list, from 11th to 30th, the majority of [I]those[/I] films are SF/Fantasy too. What this tells us, imo, is that the original [I]Star Wars[/I] changed the market for movies 30 years ago - and nothing has happened to alter or reverse that course in any way. It says [I]nothing[/I] about 4th edition though. ;) If you want to build a new market for tabletop RPGs? Figure out some way to convince JK Rowling to license the property for RPGs. THAT might have a long term effect. This trend has been with us during the entire 30+ year run of D&D within popular culture. Nothing happened earlier from between 2000 to 2004 during LotR's dominance to especially key off those movie's success. If there really WAS an opportunity that was missed I'd call that a missed marketing opportunity on an epic scale. But I'm not sure the opportunity was ever there. In fact, you could argue that given the clear popularity of fantasy and SF themes in the modern day, D&D's failure to deliver M:TG style sales speaks to a simple truth: fantasy is saleable, but big books of rules and odd looking dice where everyone talks about killing monsters with swords doesn't make the connection - and won't EVER make the connection in a mass market way. Which means that LotR was not a missed opportunity. There WAS no opportunity and never will be. WoW, otoh, is visual. That's the opportunity that made the connection. And that's why it succeeds in dollar terms greater than all of these movies, whereas D&D continues to be a niche market. Nothing more is likely to emerge in the next ten years either, other than more Hollywood products and online games to capitalize on this appetite in the market. If you want D&D to succeed? Make it visual. As long as it is a game that takes place in the player's imagination - it's a niche product. Which sounds a lot like "if you want D&D to remain D&D - it won't ever succeed in the mass market". Which is demonstrably true, in my opinion. 11. Finding Nemo (2003) $865,000,000 12. The Lord of the Rings: The Fellowship of the Ring (2001) $860,700,000 13. Star Wars: Episode III - Revenge of the Sith (2005) $848,462,555 14. Independence Day (1996) $811,200,000 15. Spider-Man (2002) $806,700,000 16. Star Wars (1977) $797,900,000 17. Harry Potter and the Prisoner of Azkaban (2004) $789,458,727 18. Spider-Man 2 (2004) $783,577,893 19. The Lion King (1994) $783,400,000 20. E.T. the Extra-Terrestrial (1982) $756,700,000 21. The Da Vinci Code (2006) $749,536,138 22. The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005) $738,809,845 23. The Matrix Reloaded (2003) $735,600,000 24. Forrest Gump (1994) $679,400,000 25. The Sixth Sense (1999) $661,500,000 26. Pirates of the Caribbean: The Curse of the Black Pearl (2003) $653,200,000 27. Star Wars: Episode II - Attack of the Clones (2002) $648,200,000 28. The Incredibles (2004) $624,037,578 29. Ice Age: The Meltdown (2006) $623,829,763 30. The Lost World: Jurassic Park (1997) $614,300,000 [/QUOTE]
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