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Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
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<blockquote data-quote="Ruin Explorer" data-source="post: 9677233" data-attributes="member: 18"><p>I think you need to consider the timeline.</p><p></p><p>I'm not suggesting they're going to be switching to 6E tomorrow, but your logic here only works if I am.</p><p></p><p>I'm suggest they'll be moving that way in 3+ years. That's more than enough time to develop Beyond to support a different D&D - which probably would only be a 2E to 3E-type difference (i.e. smaller than 3E to 4E).</p><p></p><p></p><p>Those books all have diminishing returns on sales, as more and more of the potential market owns them. Just continuing to sell small numbers of older books isn't going to satisfy the sort of people who manage WotC, let alone the fiends who manage Hasbro.</p><p></p><p>And again, consider the timeline. Those books aren't going to be selling better in three years or more, they'll be selling worse and worse every year. WotC have already lost out by having abandon the 3D VTT/Sigil. They clearly think D&D still has money it, much like the banana stand.</p><p></p><p></p><p>There's no either/or here. They can do both. They will do both. But they clearly found the enthusiasm for a 3D VTT and associated digital tchotckes wasn't what they'd hoped, and they also seem not to have been as successful at moving D&D into the "lifestyle brand" space as they'd hoped, so are looking at new angles. They have tens of millions of people who are potentially buyers of D&D, but it doesn't seem like they went big for 5E 2024 - in fact it seems like the "not a new edition" thing might even have backfired.</p><p></p><p>I suspect that any new edition will have "great synergies" with the spaces you're describing. This is partly why their real rules designer isn't a game designer, they're a Head of Game Ecosystem. I'll actually slightly surprised if that person is a TTRPG designer (not totally, but slightly). I would expect someone from videogames or boardgames, or possibly even outside games entirely.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9677233, member: 18"] I think you need to consider the timeline. I'm not suggesting they're going to be switching to 6E tomorrow, but your logic here only works if I am. I'm suggest they'll be moving that way in 3+ years. That's more than enough time to develop Beyond to support a different D&D - which probably would only be a 2E to 3E-type difference (i.e. smaller than 3E to 4E). Those books all have diminishing returns on sales, as more and more of the potential market owns them. Just continuing to sell small numbers of older books isn't going to satisfy the sort of people who manage WotC, let alone the fiends who manage Hasbro. And again, consider the timeline. Those books aren't going to be selling better in three years or more, they'll be selling worse and worse every year. WotC have already lost out by having abandon the 3D VTT/Sigil. They clearly think D&D still has money it, much like the banana stand. There's no either/or here. They can do both. They will do both. But they clearly found the enthusiasm for a 3D VTT and associated digital tchotckes wasn't what they'd hoped, and they also seem not to have been as successful at moving D&D into the "lifestyle brand" space as they'd hoped, so are looking at new angles. They have tens of millions of people who are potentially buyers of D&D, but it doesn't seem like they went big for 5E 2024 - in fact it seems like the "not a new edition" thing might even have backfired. I suspect that any new edition will have "great synergies" with the spaces you're describing. This is partly why their real rules designer isn't a game designer, they're a Head of Game Ecosystem. I'll actually slightly surprised if that person is a TTRPG designer (not totally, but slightly). I would expect someone from videogames or boardgames, or possibly even outside games entirely. [/QUOTE]
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