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Wizards of the Coast Is Sunsetting Sigil's Active Development
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<blockquote data-quote="mamba" data-source="post: 9621554" data-attributes="member: 7034611"><p>I doubt it, I assume they concluded one of three things</p><p></p><ul> <li data-xf-list-type="ul">D&D is not big enough for their 3D VTT ambitions yet</li> <li data-xf-list-type="ul">the technology is not ready / widespread enough yet</li> <li data-xf-list-type="ul">the timing / economy is not right for it</li> </ul><p></p><p>and decided that for now the much less ambitious 2D Maps will have to do.</p><p></p><p>Depending on which of the above it is, they might try again in a few years. If they concluded that it is the D&D community that is too small or unsuitable then it will take longer or not happen again (I’d bet on taking longer in that case)</p></blockquote><p></p>
[QUOTE="mamba, post: 9621554, member: 7034611"] I doubt it, I assume they concluded one of three things [LIST] [*]D&D is not big enough for their 3D VTT ambitions yet [*]the technology is not ready / widespread enough yet [*]the timing / economy is not right for it [/LIST] and decided that for now the much less ambitious 2D Maps will have to do. Depending on which of the above it is, they might try again in a few years. If they concluded that it is the D&D community that is too small or unsuitable then it will take longer or not happen again (I’d bet on taking longer in that case) [/QUOTE]
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Wizards of the Coast Is Sunsetting Sigil's Active Development
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