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Wizards of the Coast promises to release more “CRPGs that are going to be as serious as BG3” without Larian
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<blockquote data-quote="haakon1" data-source="post: 9683044" data-attributes="member: 25619"><p>About what makes BG3 so great … I’m a lurker in the BG3/DOS 2 group on Facebook and one thing that has come up is WHY people identify so much with the companions.</p><p></p><p>There was a recent post of an interview with Neil Newbon where he said what he loved so much about playing <strong>Astarion</strong> is the depth of impact it had on players. He talked about survivors of sexual assault coming up to him at cons and saying his character/performance made them feel “seen”.</p><p></p><p>Another thread was about identifying with <strong>Karlach</strong> as someone who also has a chronic medical condition or terminal diagnosis, and that Larian’s courage to not hand wave a cure for her problem (instead repeated surgeries that don’t quite fix it) and make her a character who deeply enjoys the time she has was deeply meaningful to them.</p><p></p><p>And another thread about an NPC Tiefling kid. The kid never says anything, but you can read thoughts and hear what he thinks. As the OP on that said, it’s clear from his thoughts that he’s autistic and non-verbal. And it’s done as an Easter Egg that only those curious about the named NPC who doesn’t talk would understand. Lots of comments on that one from autistic players and parents of nonverbal children who were amazed at the depth and compassion Larian had in putting that in <strong>for them</strong>.</p><p></p><p>I’m not sure if WotC will understand (or go for, or do right) those elements in BG3 that make it art.</p><p></p><p>“All good literature is about God, love, and death.” - My dad, professor of English</p></blockquote><p></p>
[QUOTE="haakon1, post: 9683044, member: 25619"] About what makes BG3 so great … I’m a lurker in the BG3/DOS 2 group on Facebook and one thing that has come up is WHY people identify so much with the companions. There was a recent post of an interview with Neil Newbon where he said what he loved so much about playing [B]Astarion[/B] is the depth of impact it had on players. He talked about survivors of sexual assault coming up to him at cons and saying his character/performance made them feel “seen”. Another thread was about identifying with [B]Karlach[/B] as someone who also has a chronic medical condition or terminal diagnosis, and that Larian’s courage to not hand wave a cure for her problem (instead repeated surgeries that don’t quite fix it) and make her a character who deeply enjoys the time she has was deeply meaningful to them. And another thread about an NPC Tiefling kid. The kid never says anything, but you can read thoughts and hear what he thinks. As the OP on that said, it’s clear from his thoughts that he’s autistic and non-verbal. And it’s done as an Easter Egg that only those curious about the named NPC who doesn’t talk would understand. Lots of comments on that one from autistic players and parents of nonverbal children who were amazed at the depth and compassion Larian had in putting that in [B]for them[/B]. I’m not sure if WotC will understand (or go for, or do right) those elements in BG3 that make it art. “All good literature is about God, love, and death.” - My dad, professor of English [/QUOTE]
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Wizards of the Coast promises to release more “CRPGs that are going to be as serious as BG3” without Larian
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