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Wizards of the Coast Re-Registers Dark Sun With USPTO
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9796582" data-attributes="member: 6802378"><p>A good strategist avoids unnecessary conflicts that only cause wear and tear. WotC will not touch the lore but givin the name of characters and places. They will be more focused into crunch, players' options and monsters. </p><p>Other point is players with enough experencie in strategy+economic games they could notice the economy of the city-states only allow certain size for the armies. How to explain it? Let's imagine somebody created a mod for Warhammer: Total War to play Dark Sun setting, and then we notice there is a limit for the size of the armies, and the demographic cost would be too high, so any victory could easily become Pyrrhic. </p><p>I would justify a retcon of the rest of continents. Maybe the civilitation survived in secret underground vaults like in the videogame sage "Fallout", or other continents are being slowly restored thanks planar-settlers from other world or wildspace. Why weren't they attacked by Borys the dragon? maybe they were pardoned in exchange for an annual tribute of slaves or they could hide the signals of sentient beings. </p><p></p><p>Maybe the death-lands are being reforested thanks shadowtouched plants from the "Endless-Night" ( = Athasian Shadowfell) that can't be damaged by necrotic energies. </p><p></p><p>Or maybe the other continents were conquered by fiends who don't need food or water, and there are towns with living residents because the infernal lords want new souls to join to their troops. Or in other continent there is a secret colony of "rhul-tan" (advanced halflings) who are attacked by the sheens (biomechanical horrors from other plane) but the corpses of these can be used for reverse engineering crafting new biopunk creations. </p><p></p><p>Other retcon could be the mulzhennedar aren't sterile but they need some medical help to breed. Reproduction is possible but not so easy.. or cheap. Some times the mulzhennedars are created by means of a reincarnation spell. This is possible but it is very slow. At least one year in special magic tombs. </p><p></p><p>I imagine the elans like the elite of the noble houses from the city-states, a special reward for loyalest agents. The Grey (can we change the name, for example Graydread?) is not so dessert and some secret guilds of merchants use this zone like meeting point for interplanar trade.</p><p></p><p>Other secret is there are "upper" dragons (from celestial planes: battle, radiant, adamantine, Elysian, Arboreal, beast, and Oceanus) hidden in Athas and they can "work" like living vortices. This means they can used to channel celestial energy allowing divine magic. Their weak point is they aren't used to work without arcane magic.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9796582, member: 6802378"] A good strategist avoids unnecessary conflicts that only cause wear and tear. WotC will not touch the lore but givin the name of characters and places. They will be more focused into crunch, players' options and monsters. Other point is players with enough experencie in strategy+economic games they could notice the economy of the city-states only allow certain size for the armies. How to explain it? Let's imagine somebody created a mod for Warhammer: Total War to play Dark Sun setting, and then we notice there is a limit for the size of the armies, and the demographic cost would be too high, so any victory could easily become Pyrrhic. I would justify a retcon of the rest of continents. Maybe the civilitation survived in secret underground vaults like in the videogame sage "Fallout", or other continents are being slowly restored thanks planar-settlers from other world or wildspace. Why weren't they attacked by Borys the dragon? maybe they were pardoned in exchange for an annual tribute of slaves or they could hide the signals of sentient beings. Maybe the death-lands are being reforested thanks shadowtouched plants from the "Endless-Night" ( = Athasian Shadowfell) that can't be damaged by necrotic energies. Or maybe the other continents were conquered by fiends who don't need food or water, and there are towns with living residents because the infernal lords want new souls to join to their troops. Or in other continent there is a secret colony of "rhul-tan" (advanced halflings) who are attacked by the sheens (biomechanical horrors from other plane) but the corpses of these can be used for reverse engineering crafting new biopunk creations. Other retcon could be the mulzhennedar aren't sterile but they need some medical help to breed. Reproduction is possible but not so easy.. or cheap. Some times the mulzhennedars are created by means of a reincarnation spell. This is possible but it is very slow. At least one year in special magic tombs. I imagine the elans like the elite of the noble houses from the city-states, a special reward for loyalest agents. The Grey (can we change the name, for example Graydread?) is not so dessert and some secret guilds of merchants use this zone like meeting point for interplanar trade. Other secret is there are "upper" dragons (from celestial planes: battle, radiant, adamantine, Elysian, Arboreal, beast, and Oceanus) hidden in Athas and they can "work" like living vortices. This means they can used to channel celestial energy allowing divine magic. Their weak point is they aren't used to work without arcane magic. [/QUOTE]
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Wizards of the Coast Re-Registers Dark Sun With USPTO
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