Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizards of the Coast Re-Registers Dark Sun With USPTO
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LuisCarlos17f" data-source="post: 9799152" data-attributes="member: 6802378"><p>OK, I have got an idea of how to create a right Dark Sun version of Dragonlance. We start with an alternate timeline, explained better in the short story "There Is Another Shore, You Know, Upon the Other Side"</p><p></p><p>(Copied and paster from other web)</p><p>In this alternate timeline… the Kingpriest succeeded. He conquered not only the world… but the gods themselves.</p><p></p><p>This timeline begins when the Graygem of Gargath fell into the Kingpriest’s hands, everything changed. He no longer sought to cleanse evil—he sought to own the light. The gem, having trapped Chaos itself, gave him the power to command divinity. He bound the True Gods in mortal form, stripped them of their thrones, and declared himself the Godking of Krynn.</p><p></p><p>Under his rule, Istar became the center of all creation… and all who lived upon Krynn bowed to him. The world that followed was not destroyed by fire—it was consumed by order. From the shores of Ergoth to the deserts of Khur, every kingdom became a Dominion of Istar. The banners of the blue eye and golden sun fluttered above every city. Laws of purity replaced laws of freedom.</p><p></p><p>The Knights of Solamnia rebelled, but were driven down and broken by the magic of the Godking’s priests. They served as paladins of the Godking’s peace—hunting wizards, heretics, and any who defied Istar’s perfection. Everywhere, the Eye gazed down—the symbol of the Godking’s sight and judgment. It was stamped into coins, carved above doorways, branded into slaves. Even the heavens bore his mark.</p><p></p><p>The True Gods still existed, but they were broken— stripped of their power, imprisoned in mortal form.</p><p></p><p>...</p><p></p><p>And here the troubles go worse. Some humanoids hunted dragons, and when these were killed the hunters absorbed their power and acquired draconic features. Those were the origin of the overlord dragons. At least this is the official version. Really some dragons to escape their fate they put their souls and essences into magic jewels that would be used by the overlord dragons. Teorically these keep their free will and this is true but not totally true.</p><p></p><p>The necromancer Fistandantilus couldn't allow this and he casted a great ritual to summon some divine power what could help, and this divine help arrived, but not in the way somebody could guess. The summoned power was... the god Raistlin from the alternate timeline where he caused the cataclysm.</p><p></p><p>You can imagine during more a century where is a war not only in Krynn but in the rest of Wildspace. The tirany of the Kingpriest ended, but the sacrifice was so great that it was almost a Pyrrhic victory. The arcane magic couldn't work in the same way because the gods of the magic lost their powers and when Fistandalntilus discovered the defiler magic, you can imagine what was going to happen.</p><p></p><p>And if it was not enough, Krynn has got a parallel layer, Sithicus, like the Krynn version of the Shadowell, with its own dark domains. Here lord Soth earned his redemtion and he was forgiven, being something like a celestial construct and all the members of his family are alive (even his first wife and his firstborn) but he is rejected by his second elf due his evil actions in the past.</p><p></p><p>In Sithicus plants can survive and recover after suffering defiler magic, but they are "tainted" and humanoids don't want, and they shouldn't live near tainted zones because they could suffer mutations or "dark gifts".</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9799152, member: 6802378"] OK, I have got an idea of how to create a right Dark Sun version of Dragonlance. We start with an alternate timeline, explained better in the short story "There Is Another Shore, You Know, Upon the Other Side" (Copied and paster from other web) In this alternate timeline… the Kingpriest succeeded. He conquered not only the world… but the gods themselves. This timeline begins when the Graygem of Gargath fell into the Kingpriest’s hands, everything changed. He no longer sought to cleanse evil—he sought to own the light. The gem, having trapped Chaos itself, gave him the power to command divinity. He bound the True Gods in mortal form, stripped them of their thrones, and declared himself the Godking of Krynn. Under his rule, Istar became the center of all creation… and all who lived upon Krynn bowed to him. The world that followed was not destroyed by fire—it was consumed by order. From the shores of Ergoth to the deserts of Khur, every kingdom became a Dominion of Istar. The banners of the blue eye and golden sun fluttered above every city. Laws of purity replaced laws of freedom. The Knights of Solamnia rebelled, but were driven down and broken by the magic of the Godking’s priests. They served as paladins of the Godking’s peace—hunting wizards, heretics, and any who defied Istar’s perfection. Everywhere, the Eye gazed down—the symbol of the Godking’s sight and judgment. It was stamped into coins, carved above doorways, branded into slaves. Even the heavens bore his mark. The True Gods still existed, but they were broken— stripped of their power, imprisoned in mortal form. ... And here the troubles go worse. Some humanoids hunted dragons, and when these were killed the hunters absorbed their power and acquired draconic features. Those were the origin of the overlord dragons. At least this is the official version. Really some dragons to escape their fate they put their souls and essences into magic jewels that would be used by the overlord dragons. Teorically these keep their free will and this is true but not totally true. The necromancer Fistandantilus couldn't allow this and he casted a great ritual to summon some divine power what could help, and this divine help arrived, but not in the way somebody could guess. The summoned power was... the god Raistlin from the alternate timeline where he caused the cataclysm. You can imagine during more a century where is a war not only in Krynn but in the rest of Wildspace. The tirany of the Kingpriest ended, but the sacrifice was so great that it was almost a Pyrrhic victory. The arcane magic couldn't work in the same way because the gods of the magic lost their powers and when Fistandalntilus discovered the defiler magic, you can imagine what was going to happen. And if it was not enough, Krynn has got a parallel layer, Sithicus, like the Krynn version of the Shadowell, with its own dark domains. Here lord Soth earned his redemtion and he was forgiven, being something like a celestial construct and all the members of his family are alive (even his first wife and his firstborn) but he is rejected by his second elf due his evil actions in the past. In Sithicus plants can survive and recover after suffering defiler magic, but they are "tainted" and humanoids don't want, and they shouldn't live near tainted zones because they could suffer mutations or "dark gifts". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wizards of the Coast Re-Registers Dark Sun With USPTO
Top