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Wizards of the Coast Re-Registers Dark Sun With USPTO
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<blockquote data-quote="Hussar" data-source="post: 9799717" data-attributes="member: 22779"><p>My problem with the mashup is that the two settings, apart from sharing very little by way of geography or history, share nothing in terms of theme. Dragonlance is pretty bog standard epic fantasy. It's not concerned with any of the things that Dark Sun is concerned with.</p><p></p><p>It's exactly the same if you tried to mash up Forgotten Realms and Dark Sun. I mean, if it floats your boat, go for it, but, typically if you're doing mash ups, there has to be some common thread between the stuff being mashed up. Dark Sun focuses on the notions of having to scrounge for every little scrap. The world is actively hostile and wants to kill you. Everything around you is driven by scarcity. Dragonlance is pretty much the opposite of that in every way. The environment in DL is benign. There is little to no scarcity. People are fighting over ideology, not tomorrow's meals. </p><p></p><p>I guess I just don't get the appeal here. If I'm going to play in Dark Sun, why would I want to play "before the Sorcerer Kings"? There's a thousand settings that do pretty much exactly that. The whole point of playing in Dark Sun is to play IN Dark Sun. I strongly resist the notion of bringing any sort of divine magic into Dark Sun. Again, that's the POINT of Dark Sun. That there aren't any gods. I so hate it when people seem to want to jam every little thing into every single setting.</p><p></p><p>It's like when they, for some bizarre reason, added devils to Dragonlance. Why? There was absolutely no need for the Hells to exist in Dragonlance. They completely retconned the entire cosmology just so that it would dovetail into Planescape. </p><p></p><p>Can we not have just one setting that isn't yet another kitchen sink setting? I don't want clerics in Dark Sun. I don't want druids. I don't want paladins. All that stuff is FANTASTIC in other settings. But, what doesn't exist in Dark Sun is just as important as what does. </p><p></p><p>Of course, I know that I've already lost this argument. I will guarantee that the new DS will have every single PHB class and race in it. They might have cosmetic changes, but, at the end of the day, Dark Sun won't be any different than any other base standard setting.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9799717, member: 22779"] My problem with the mashup is that the two settings, apart from sharing very little by way of geography or history, share nothing in terms of theme. Dragonlance is pretty bog standard epic fantasy. It's not concerned with any of the things that Dark Sun is concerned with. It's exactly the same if you tried to mash up Forgotten Realms and Dark Sun. I mean, if it floats your boat, go for it, but, typically if you're doing mash ups, there has to be some common thread between the stuff being mashed up. Dark Sun focuses on the notions of having to scrounge for every little scrap. The world is actively hostile and wants to kill you. Everything around you is driven by scarcity. Dragonlance is pretty much the opposite of that in every way. The environment in DL is benign. There is little to no scarcity. People are fighting over ideology, not tomorrow's meals. I guess I just don't get the appeal here. If I'm going to play in Dark Sun, why would I want to play "before the Sorcerer Kings"? There's a thousand settings that do pretty much exactly that. The whole point of playing in Dark Sun is to play IN Dark Sun. I strongly resist the notion of bringing any sort of divine magic into Dark Sun. Again, that's the POINT of Dark Sun. That there aren't any gods. I so hate it when people seem to want to jam every little thing into every single setting. It's like when they, for some bizarre reason, added devils to Dragonlance. Why? There was absolutely no need for the Hells to exist in Dragonlance. They completely retconned the entire cosmology just so that it would dovetail into Planescape. Can we not have just one setting that isn't yet another kitchen sink setting? I don't want clerics in Dark Sun. I don't want druids. I don't want paladins. All that stuff is FANTASTIC in other settings. But, what doesn't exist in Dark Sun is just as important as what does. Of course, I know that I've already lost this argument. I will guarantee that the new DS will have every single PHB class and race in it. They might have cosmetic changes, but, at the end of the day, Dark Sun won't be any different than any other base standard setting. [/QUOTE]
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Wizards of the Coast Re-Registers Dark Sun With USPTO
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