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<blockquote data-quote="mamba" data-source="post: 9008042" data-attributes="member: 7034611"><p>no, because that statement, as well as the numbers, were specifically under WotC (+ digital), not Hasbro</p><p></p><p></p><p>yes, the rest of Hasbro (not WotC + digital), lost around 20%</p><p></p><p>I have no axe to grind with WotC or Hasbro, just trying to make sense of what was presented and trying to arrive at the results for D&D itself, despite them not being spelled out directly.</p><p></p><p>Given what was released this is the best conclusion I can arrive at, and I get to the roughly 15% in two ways now. The hard numbers (my initial post) and the tabletop vs MtG percentages, when taking WotC tabletop (not Hasbro…) as MtG and D&D and taking their relative sizes into account. Taking it as D&D only simply is contradicted by the amounts themselves.</p><p></p><p>I am pretty sure the 13% D&D growth are simply the 13% WotC tabletop growth misinterpreted. I considered this to be D&D initially too, but it quite literally does not add up.</p><p></p><p>That does not mean all of this is OGL related. From my understanding WotC does not get the D&D licensing revenue, Hasbro does, so people buying fat plush dragons instead of Golden Vault hurt the WotC tabletop bottom line.</p></blockquote><p></p>
[QUOTE="mamba, post: 9008042, member: 7034611"] no, because that statement, as well as the numbers, were specifically under WotC (+ digital), not Hasbro yes, the rest of Hasbro (not WotC + digital), lost around 20% I have no axe to grind with WotC or Hasbro, just trying to make sense of what was presented and trying to arrive at the results for D&D itself, despite them not being spelled out directly. Given what was released this is the best conclusion I can arrive at, and I get to the roughly 15% in two ways now. The hard numbers (my initial post) and the tabletop vs MtG percentages, when taking WotC tabletop (not Hasbro…) as MtG and D&D and taking their relative sizes into account. Taking it as D&D only simply is contradicted by the amounts themselves. I am pretty sure the 13% D&D growth are simply the 13% WotC tabletop growth misinterpreted. I considered this to be D&D initially too, but it quite literally does not add up. That does not mean all of this is OGL related. From my understanding WotC does not get the D&D licensing revenue, Hasbro does, so people buying fat plush dragons instead of Golden Vault hurt the WotC tabletop bottom line. [/QUOTE]
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