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Wizards: Squishy or All Powerful?
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<blockquote data-quote="Noctos" data-source="post: 5489379" data-attributes="member: 6671455"><p>experience cost? wow not sure if i'm stupid and miss read the older books but i always seen the experience next to scrolls and magical items states as what you gained for making them. </p><p>as for the gold yeah but thats not like your gold magical disappears while you write a scroll it's more the cost the materials required to scribe it.</p><p>how ever the time factor is a big one but i personally find increaablly hard my self to believe that if a mage lvl1-5 is leveling his teacher to go out and make a name for him selfd that he wouldn't have spent at least some of the last say 6 or so years it require to master the art of magic scribing scrolls. (but thats just me)</p><p></p><p></p><p></p><p>What a? free? how? Where do they come from? Some nice person wonder in to camp in the middle of the night and write it in the pages of the mages book? I personally don't by that. never have. Just because you gain the power at lvl 5 to memorize and write in to your spell book a lvl 3 spells. don't make them free or instantaneously in your possession. these are just my opinions how ever. </p><p>i personally made the players work for everything. Wanted new spells you either must find them, buy them, or convince some one to help them. If you found or stole some one elses book you could transscribe some in to your own. I made player seek out mages in hope to allow access in to there labs or library when new spells were wanted. and then often the mage would only agree if they located something for them they needed for there own project. </p><p></p><p>Same way with new feats, or improving skills, or proficiencies.You earned the points you can spend them were you wanted but before i said it was so you have to locate a place to practice it. Spend a set amount of time doing it or even (rarly) depending on complications of it find some people so willing to teach you.</p><p></p><p>I forced my players to spend more time away from slaughtering enemy creatures. So there was a lot more to the game than wondering from stronghold, to cave, to tower, another stronghold, Enchanted evil forest Killing and looting as they pleased.</p><p></p><p>all this was just how i see it everyone like diffrent things for diffrent uses.</p></blockquote><p></p>
[QUOTE="Noctos, post: 5489379, member: 6671455"] experience cost? wow not sure if i'm stupid and miss read the older books but i always seen the experience next to scrolls and magical items states as what you gained for making them. as for the gold yeah but thats not like your gold magical disappears while you write a scroll it's more the cost the materials required to scribe it. how ever the time factor is a big one but i personally find increaablly hard my self to believe that if a mage lvl1-5 is leveling his teacher to go out and make a name for him selfd that he wouldn't have spent at least some of the last say 6 or so years it require to master the art of magic scribing scrolls. (but thats just me) What a? free? how? Where do they come from? Some nice person wonder in to camp in the middle of the night and write it in the pages of the mages book? I personally don't by that. never have. Just because you gain the power at lvl 5 to memorize and write in to your spell book a lvl 3 spells. don't make them free or instantaneously in your possession. these are just my opinions how ever. i personally made the players work for everything. Wanted new spells you either must find them, buy them, or convince some one to help them. If you found or stole some one elses book you could transscribe some in to your own. I made player seek out mages in hope to allow access in to there labs or library when new spells were wanted. and then often the mage would only agree if they located something for them they needed for there own project. Same way with new feats, or improving skills, or proficiencies.You earned the points you can spend them were you wanted but before i said it was so you have to locate a place to practice it. Spend a set amount of time doing it or even (rarly) depending on complications of it find some people so willing to teach you. I forced my players to spend more time away from slaughtering enemy creatures. So there was a lot more to the game than wondering from stronghold, to cave, to tower, another stronghold, Enchanted evil forest Killing and looting as they pleased. all this was just how i see it everyone like diffrent things for diffrent uses. [/QUOTE]
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