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General Tabletop Discussion
*Pathfinder & Starfinder
Wizards still cast Enchantment, Illusions, Necromancy
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<blockquote data-quote="Falling Icicle" data-source="post: 3976600" data-attributes="member: 17077"><p>I think they could have balanced the broad range of spells available to wizards by putting more emphasis on specialties. Perhaps, like 3e psions, wizards would have to pick a specialty school, for example. And alot of their "at will" powers, talent trees, etc could be based upon that choice. Some of the more powerful spells in a school could be available to only specialists in that school. They could have had the wizard kill the dread necromancer, warmage and beguiler, take their stuff, and have it divided up among different types of specialists. A Necromancer could get sole access to animate dead type spells, dread necromancer abilities like charnel touch, lich body, etc, and would be, in a way, its own class, but still a type of wizard. An evoker could have sole access to some of the more powerful energy spells, get metamagic type abilities, etc. Similar things could be done for other wizard archetypes.</p><p></p><p>Instead, it sounds to me like wizards are being put into a much narrower role, and wizards will have alot more in common with each other than they used to. I think this is a bad thing. I prefer choices, options and diversity to cookie cutter classes.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 3976600, member: 17077"] I think they could have balanced the broad range of spells available to wizards by putting more emphasis on specialties. Perhaps, like 3e psions, wizards would have to pick a specialty school, for example. And alot of their "at will" powers, talent trees, etc could be based upon that choice. Some of the more powerful spells in a school could be available to only specialists in that school. They could have had the wizard kill the dread necromancer, warmage and beguiler, take their stuff, and have it divided up among different types of specialists. A Necromancer could get sole access to animate dead type spells, dread necromancer abilities like charnel touch, lich body, etc, and would be, in a way, its own class, but still a type of wizard. An evoker could have sole access to some of the more powerful energy spells, get metamagic type abilities, etc. Similar things could be done for other wizard archetypes. Instead, it sounds to me like wizards are being put into a much narrower role, and wizards will have alot more in common with each other than they used to. I think this is a bad thing. I prefer choices, options and diversity to cookie cutter classes. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Wizards still cast Enchantment, Illusions, Necromancy
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