Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wizards - Too Powerful?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ThirdWizard" data-source="post: 2338851" data-attributes="member: 12037"><p>Eh. They're good on paper, and if they're in the hands of the right player. If you're just using a few encounters a day and the wizard always gets lots of prep time they'll definately shine. They're flexible, too, so they can handle a large amount of situations provided they have a reason to expect those situations to arise.</p><p></p><p>But, see, that's where you get them. They have an answer to just about everything if they prepare it. But they rarely have that answer two or three times. Almost never four. Sure, grapple them and they'll <em>dimension door</em> away, but if a monster grapples them again later that encounter (or day) how many of those DDs do they have? I'm just trying to convey a generality. <em>Contingency</em> is nice, but once its used, its gone is another example.</p><p></p><p>Another thing I've noticed about wizards is that they don't do as much per encounter that others do until they feel they are needed then they do some awesome stuff. Everyone remembers the awesome stuff but seems to forget that they only cast a few<em> magic missiles</em>, a <em>shield</em>, and a <em>levitate </em>the past three encounters.</p><p></p><p>Out of combat they don't have the social skills to compete with bards, clerics, rogues, or paladins. They can navigate around obsticles and help the party to do so, but that consumes more resources and a crafty DM can set these up so that the wizard is needed to circumvent these obsticles instead of being surprised when the PCs do get around them, thus using up more resources. </p><p></p><p>I've never really had any problem with wizards being too powerful. A prepared wizard is powerful, but not too powerful. This is with experience with wizard players at all level, even epic. But, then again, I run sorcerers dry of spells. Wizards obviously are not going to fare all that well under such conditions.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2338851, member: 12037"] Eh. They're good on paper, and if they're in the hands of the right player. If you're just using a few encounters a day and the wizard always gets lots of prep time they'll definately shine. They're flexible, too, so they can handle a large amount of situations provided they have a reason to expect those situations to arise. But, see, that's where you get them. They have an answer to just about everything if they prepare it. But they rarely have that answer two or three times. Almost never four. Sure, grapple them and they'll [i]dimension door[/i] away, but if a monster grapples them again later that encounter (or day) how many of those DDs do they have? I'm just trying to convey a generality. [i]Contingency[/i] is nice, but once its used, its gone is another example. Another thing I've noticed about wizards is that they don't do as much per encounter that others do until they feel they are needed then they do some awesome stuff. Everyone remembers the awesome stuff but seems to forget that they only cast a few[i] magic missiles[/i], a [i]shield[/i], and a [i]levitate [/i]the past three encounters. Out of combat they don't have the social skills to compete with bards, clerics, rogues, or paladins. They can navigate around obsticles and help the party to do so, but that consumes more resources and a crafty DM can set these up so that the wizard is needed to circumvent these obsticles instead of being surprised when the PCs do get around them, thus using up more resources. I've never really had any problem with wizards being too powerful. A prepared wizard is powerful, but not too powerful. This is with experience with wizard players at all level, even epic. But, then again, I run sorcerers dry of spells. Wizards obviously are not going to fare all that well under such conditions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wizards - Too Powerful?
Top