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General Tabletop Discussion
*Pathfinder & Starfinder
Wizards - Too Powerful?
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<blockquote data-quote="Markn" data-source="post: 2347924" data-attributes="member: 21827"><p>These threads are certainly constructive for people dealing with issues within their own game. </p><p></p><p>I disagree that things can't be equal however. It's true that every group, even every player has their own strengths and weaknesses and are geared for certain class types or campaign types. But, if you view a broad spectrum of players in a broad spectrum of games certain data become repetitive. This thread is evidence of that. Not everyone agrees but a certain percentage believe that wizards are vastly more powerful. Some others think that druids are more powerful while other believe a cleric is the most powerful. All in all, over time I have seen more powerful wizard threads than powerful X threads combined. This means one of two things - Either the wizard IS more powerful or more people are suited to playing the wizard class (and if this is true then that still backs up the wizard being more powerful since more people are inclined towards that class). Again, it comes back to people having to prepare a certain way to deal with the wizard class. Maybe that is how they prepare naturally for a game but then again how many times have you had to change a campaign or series of battles because the fighter was able to get around most obstacles or just obliterate the opponents.</p><p></p><p>For me, while I think the wizard and wizard type classes are powerful I don't think they are out of hand. I have seen some crazy stuff in most other classes. In fact, I would go so far as to say that fighters and fighter types for the most part are lacking. They seem to take a back door to the other classes. </p><p></p><p>PS - For the record, in my current campaign I have a rogue/wizard/arcane trickster that is pretty absurd. He has an item improves his sneak attack, a ring of greater blinking and a ring of great invis and boy is that pretty nuts against a lot of enemies.</p></blockquote><p></p>
[QUOTE="Markn, post: 2347924, member: 21827"] These threads are certainly constructive for people dealing with issues within their own game. I disagree that things can't be equal however. It's true that every group, even every player has their own strengths and weaknesses and are geared for certain class types or campaign types. But, if you view a broad spectrum of players in a broad spectrum of games certain data become repetitive. This thread is evidence of that. Not everyone agrees but a certain percentage believe that wizards are vastly more powerful. Some others think that druids are more powerful while other believe a cleric is the most powerful. All in all, over time I have seen more powerful wizard threads than powerful X threads combined. This means one of two things - Either the wizard IS more powerful or more people are suited to playing the wizard class (and if this is true then that still backs up the wizard being more powerful since more people are inclined towards that class). Again, it comes back to people having to prepare a certain way to deal with the wizard class. Maybe that is how they prepare naturally for a game but then again how many times have you had to change a campaign or series of battles because the fighter was able to get around most obstacles or just obliterate the opponents. For me, while I think the wizard and wizard type classes are powerful I don't think they are out of hand. I have seen some crazy stuff in most other classes. In fact, I would go so far as to say that fighters and fighter types for the most part are lacking. They seem to take a back door to the other classes. PS - For the record, in my current campaign I have a rogue/wizard/arcane trickster that is pretty absurd. He has an item improves his sneak attack, a ring of greater blinking and a ring of great invis and boy is that pretty nuts against a lot of enemies. [/QUOTE]
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