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Wizards - Too Powerful?
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<blockquote data-quote="NimrodvanHall" data-source="post: 2349287" data-attributes="member: 32082"><p>The wizard is a versitile class, and if prepaired can win just about any encounter with "just" the PHB spells. adapt your spell list to the encounten and win. run out of spells or get jumped on with the wrong spells, and you will have to hide behind the tanks</p><p> </p><p> </p><p>mages (sorc and wiz) can be game breaking, due to four spells: Greater invisibility, Fly, teleport and see invisibility. Teleport defeats travel providing instant translocation, to, from or past combat. Greater invis and fly keep you out of harms bay in combat, yust remember to stay out of 120 feet of any combatants, since true seeing has only that limited range. Why is see invisibility in this list? because mages have access to it and other classes dont... due to its range of line of sight, it means that mages can hunt each other. The mage who won the trick canceling contest , can than wipe out the rest of the competition, in utter safety, with magic missiles if needed.</p><p> </p><p>Without these spells the druid and the Cleric would be vastely superior to the mage, due to better HP, saves, AC and damage.</p><p> </p><p>note: in our campeigns PC wizards tend to die only to other mages, Npc mages tend to wreak havoc till glitterdusted. the big damage comes from overbuffed tanks (not necisairy spell casters)</p></blockquote><p></p>
[QUOTE="NimrodvanHall, post: 2349287, member: 32082"] The wizard is a versitile class, and if prepaired can win just about any encounter with "just" the PHB spells. adapt your spell list to the encounten and win. run out of spells or get jumped on with the wrong spells, and you will have to hide behind the tanks mages (sorc and wiz) can be game breaking, due to four spells: Greater invisibility, Fly, teleport and see invisibility. Teleport defeats travel providing instant translocation, to, from or past combat. Greater invis and fly keep you out of harms bay in combat, yust remember to stay out of 120 feet of any combatants, since true seeing has only that limited range. Why is see invisibility in this list? because mages have access to it and other classes dont... due to its range of line of sight, it means that mages can hunt each other. The mage who won the trick canceling contest , can than wipe out the rest of the competition, in utter safety, with magic missiles if needed. Without these spells the druid and the Cleric would be vastely superior to the mage, due to better HP, saves, AC and damage. note: in our campeigns PC wizards tend to die only to other mages, Npc mages tend to wreak havoc till glitterdusted. the big damage comes from overbuffed tanks (not necisairy spell casters) [/QUOTE]
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Wizards - Too Powerful?
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