Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Wizards vs. Clerics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 584015" data-attributes="member: 158"><p>As someone earlier said, Clerics look good on paper, but they lack in the categories of area damaging spells (Please don't point out the domain spells, or Fire storm or flame strike, as those are a very limited range compared to the wizard) and in offensive spell capability. In fact, someone mentioned that they thought the Wizard was substandard to to the cleric in divinations; they forgot about identify, analyze dweomer, and contact other plane, all spells that do not have fully accessible clerical equivalents.</p><p></p><p>However, a cleric EXCELS in one-on-one combat, in healing, in defensive magics, and in special, non-spell slotted abilities. Whereas a wizard's power is more up front, a cleric's strenght falls in preparation. A cleric with no buffing spells prepared is quite weak in combat , because their main focus is dealing with singular enemies, and in defense. A wizard can immediately cure up anything from fireballs, to cone of cold and chain lightnings, to death spells, power words affecting one or dozens of creatures, and ultimately meteor swarms and shapechangings. Any spellcaster can be weaker when caught unprepared, but the cleric has a little more of a glass jaw in that area (Protection from elements, ability buffing spells, holy auras, divine power, etc. etc.)</p></blockquote><p></p>
[QUOTE="Henry, post: 584015, member: 158"] As someone earlier said, Clerics look good on paper, but they lack in the categories of area damaging spells (Please don't point out the domain spells, or Fire storm or flame strike, as those are a very limited range compared to the wizard) and in offensive spell capability. In fact, someone mentioned that they thought the Wizard was substandard to to the cleric in divinations; they forgot about identify, analyze dweomer, and contact other plane, all spells that do not have fully accessible clerical equivalents. However, a cleric EXCELS in one-on-one combat, in healing, in defensive magics, and in special, non-spell slotted abilities. Whereas a wizard's power is more up front, a cleric's strenght falls in preparation. A cleric with no buffing spells prepared is quite weak in combat , because their main focus is dealing with singular enemies, and in defense. A wizard can immediately cure up anything from fireballs, to cone of cold and chain lightnings, to death spells, power words affecting one or dozens of creatures, and ultimately meteor swarms and shapechangings. Any spellcaster can be weaker when caught unprepared, but the cleric has a little more of a glass jaw in that area (Protection from elements, ability buffing spells, holy auras, divine power, etc. etc.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wizards vs. Clerics
Top