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General Tabletop Discussion
*Pathfinder & Starfinder
Wizards: What happens when they lose their spellbooks?
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<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1199790" data-attributes="member: 14214"><p>Perhaps some details as to the "monty-haulness" of the group would produce more detailed suggestions?</p><p></p><p>I can understand the players not wanting to restart with new characters for a new GM when their current situation is 'monty-haul'.</p><p></p><p>I can understand you, as a new GM, not wanting to run the party with all these items.</p><p></p><p>Capturing and looting is very hurtful to the player/gm relationship. You'd be almost as bad off if you arbitrarily TPK'd them and told them to make a first level character to restart.</p><p></p><p>There's many good suggestions here for a generic approach to leveling out their magic items to suit you better, and no need to re-hash those. I'd recommend the previously mentioned: Ramp up the EL's, and through item destroying monsters at them. They'll get whittled down (do it SLOW) eventually, and then you'll all be comfortable as you gradually drop EL's down to their level, and they lose items that you don't want them to have. Be extremely carefuly to evaluate where they 'should be' in your opinion, and where they are, then take them down one or two notches at a time until they get down where you want them to be. Do it slowly enough, and they may never twig to it. </p><p></p><p>Alternatively, insist that any new characters be first level, then whittle out characters one by one - this path has dangers though, and is not advisable.</p><p></p><p>Give us some details on the party and possesions and we can probably be quite a bit more specific in our suggestions as to how to handle the situation.</p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1199790, member: 14214"] Perhaps some details as to the "monty-haulness" of the group would produce more detailed suggestions? I can understand the players not wanting to restart with new characters for a new GM when their current situation is 'monty-haul'. I can understand you, as a new GM, not wanting to run the party with all these items. Capturing and looting is very hurtful to the player/gm relationship. You'd be almost as bad off if you arbitrarily TPK'd them and told them to make a first level character to restart. There's many good suggestions here for a generic approach to leveling out their magic items to suit you better, and no need to re-hash those. I'd recommend the previously mentioned: Ramp up the EL's, and through item destroying monsters at them. They'll get whittled down (do it SLOW) eventually, and then you'll all be comfortable as you gradually drop EL's down to their level, and they lose items that you don't want them to have. Be extremely carefuly to evaluate where they 'should be' in your opinion, and where they are, then take them down one or two notches at a time until they get down where you want them to be. Do it slowly enough, and they may never twig to it. Alternatively, insist that any new characters be first level, then whittle out characters one by one - this path has dangers though, and is not advisable. Give us some details on the party and possesions and we can probably be quite a bit more specific in our suggestions as to how to handle the situation. [/QUOTE]
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Wizards: What happens when they lose their spellbooks?
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