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Wizards with bows... WTF
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<blockquote data-quote="Dragon Child" data-source="post: 1920699" data-attributes="member: 12217"><p>Let's clear some things up...</p><p></p><p></p><p>1) Don't like the flavor of the spell? DON'T FREAKING TAKE IT. Seriously. I don't like it that my necromancer can summon celestial puppies... so he doesn't take that spell. </p><p></p><p></p><p>2) 1d6 per attack is not an epic spell. It's called a SHORTBOW. The 1d6 per attack, 1 hour per level, with an attack roll is a perfectly fine spell. Maybe compare with mage armor? Both give you a benefit equal to an item. Both last for 1 hour per level. Both can not be disarmed. Both give a slightly greater benefit (this spell: no DR. Mage armor: incorpreal creatures and no ASF). Both get around proficiency. Both are soon replaced at higher levels. Uhm... where is the problem, here?</p></blockquote><p></p>
[QUOTE="Dragon Child, post: 1920699, member: 12217"] Let's clear some things up... 1) Don't like the flavor of the spell? DON'T FREAKING TAKE IT. Seriously. I don't like it that my necromancer can summon celestial puppies... so he doesn't take that spell. 2) 1d6 per attack is not an epic spell. It's called a SHORTBOW. The 1d6 per attack, 1 hour per level, with an attack roll is a perfectly fine spell. Maybe compare with mage armor? Both give you a benefit equal to an item. Both last for 1 hour per level. Both can not be disarmed. Both give a slightly greater benefit (this spell: no DR. Mage armor: incorpreal creatures and no ASF). Both get around proficiency. Both are soon replaced at higher levels. Uhm... where is the problem, here? [/QUOTE]
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Wizards with bows... WTF
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